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Use of Plea of Friendship, Propose Peace, Offer Protection, Offer Client, Unification and Annexation on the minors from a mere cap III foreign affairs director with Propaganda Assistant and Medal of Merit and Non-Agression Pacts with majors, picking them off once you outtech them.
Meritocracies get a flat +25 diplomacy skill bonus early on.
That's how I do it.
And the 'turn them into OHQ commanders' is my favorite option to get rid of unwanted factions early game, too.
But my problem is probably not PP production but that I have too many crap leaders. I keep letting my factions push new people into the reserve pool, and somehow I never manage to kill off any factions I don't like.
Same for many decisions in the game, they all have thir own agendas, its not an hive mind. Then they rebel too.
The 5% instead of 1% lets your leader actually generate some simple additional strat cards, not only train him. Possible good ones or additional to scrap. And 95 instead of 99% isn't hurting your BP production that much as soon as you hit the 100 BP softcap.
Never accept "XYZ demands you hire their candidate" from factions that aren't supporting you after turn 10+ on. Never ever. Show them your disrespect, humiliate them, get rid of them.
At that time you should have an interior council starting to generate adequate candidate cards and retirement cards for your soon-to-be extinct factions. I showcase that in the UI guide.
And by supporting you having I mean at least two profiles matching your general direction, preferrably the main political profile (autocracy - meritocracy - democracy).
It is difficult to make an autocrat faction happy that literally wants to overthrow your dem/merit government and voting setup et vice versa.
Mind that your initial choice after loading the lastplanetgenerated.se file defines your government type. 5.6.12.1., page 232 manual.
I once reloaded a game at turn 1 from said file and got my factions shuffled new, IIRC. Desperate measure, but it worked.
If you play tall and have a low number of conquered cities (read: low governor count), you can get away with never having new factions formed again. 5.8.10.4, page 272 manual.