Shadow Empire

Shadow Empire

Zeni Dec 13, 2020 @ 10:26pm
Nationalising assets, or leaving them public?
As I understand, the private economy relies on public assets to keep it going. Would say, nationalising the farming dome when I dont really need it at the moment do more harm then good? Am I better off building my own copies and leaving the public sector with the assets?
I refer to the manual constantly, but there are some things Im sure can only be learny by asking/experience. Cheers.
< >
Showing 1-15 of 25 comments
Anonymous Helper Dec 13, 2020 @ 10:48pm 
Private farms feed your population, public farms feed your army (you can opt to allow distribution to citizens in case of food shortage ). You're better off building your own farms or expanding existing ones than nationalizing private farms as it can cause food shortage for your population.

With other things it's based on your needs, how much resource stockpile mining location has and how many resource harvesting locations are available on the map. If you need more logistics for example, you need to nationalize the transport hub in order to expand it.

Do remember that you don't pay the salaries of private employees and you still get to tax them where as the salaries for the public employees come from your budged.
Last edited by Anonymous Helper; Dec 13, 2020 @ 10:51pm
maerchen Dec 13, 2020 @ 10:50pm 
Do not touch pricate farming if you don't want famine. Starving people are unhappy most of the time. In early game, the zone orders aren't set to emergency food, so you will get a lot of unhappy people.

General rule: Nationalize on turn 1. Sell stuff like excess food up to the minimal amount, and nationalize the recycling facility. If you have a road leading to/from your capital, you want the money from selling the rare metals you get from the recycling facility to nationalize next.

I often go interior council next, as you can raise the taxes with it until you are good.
NeuroCypher Dec 13, 2020 @ 11:02pm 
What does the road have to do with selling rare metals from the recycling facility?
Starshine Dec 13, 2020 @ 11:10pm 
Maybe you need road connection to a minor for good trade rates? That would be my guess

I nationalise things I need, or need to upgrade. Usually transport hub, mines and scavenging
Anonymous Helper Dec 13, 2020 @ 11:22pm 
You'll probably want to restart if you start without roads leading to your capital as it means there are no settlements nearby and you're surrounded by raiders, slavers, native animals and non-aligned forces. You'll have have to deal with those while also having to build roads and settlements with your low starting production instead of following existing roads and capturing settlements. AKA worst possible start.
maerchen Dec 13, 2020 @ 11:33pm 
Originally posted by NeuroCypher:
What does the road have to do with selling rare metals from the recycling facility?

I mentioned it as the road is your logistics lifeline and you do not want to be dependent on a private truck station to deliver your ammo and food to your troops.
maerchen Dec 13, 2020 @ 11:35pm 
Originally posted by Anonymous Helper:
You'll probably want to restart if you start without roads leading to your capital as it means there are no settlements nearby and you're surrounded by raiders, slavers, native animals and non-aligned forces. You'll have have to deal with those while also having to build roads and settlements with your low starting production instead of following existing roads and capturing settlements. AKA worst possible start.

Worst start really depends on environment. My small moon game vs 2 majors was short and hard, and I had a road.

I am now on a large forest world and the IP is just slowly coming up to fuel my road network. Sooo slow! So expensive!
NeuroCypher Dec 14, 2020 @ 12:31am 
Originally posted by maerchen:
Originally posted by NeuroCypher:
What does the road have to do with selling rare metals from the recycling facility?

I mentioned it as the road is your logistics lifeline and you do not want to be dependent on a private truck station to deliver your ammo and food to your troops.

Ah, that makes sense. Then I think you meant to say:

Originally posted by author:
If you have a road leading to/from your capital, you want the money from selling the rare metals you get from the recycling facility to nationalize the transport hub next.
Last edited by NeuroCypher; Dec 14, 2020 @ 12:32am
maerchen Dec 14, 2020 @ 8:04am 
µm) Of course. This game is so awesome I forgot to fill in the important parts while my mind was somewhere else, problably waiting for just one more turn-
Kadrush Dec 14, 2020 @ 12:04pm 
Found out the public funding private economies (zone governor) has a huge effect on pop hapiness and usually force the private sector to make 1 or 2 private farms to fed the population
Waper-34 Dec 14, 2020 @ 1:54pm 
Well, I for one who often prefer to adopt Socitey: Commerce would leave some assets being private. (Except for truck station tho. Need to upgrade logistic.) Main reason is those assets can gain more benefits more from Private Economy Bonus.

Granted we do not have full control over private assets like adjusting production %, but as far as I am concerned, letting people work for themselves allow more private economic development which in turn can lead to better QOL. Besides, we can even set up taxes on them more for credit income rather than relying on doing public trade ourselves.

In short, it is a different kind of play style in how we want to run our economy.
Last edited by Waper-34; Dec 14, 2020 @ 3:33pm
LumberingTroll Dec 14, 2020 @ 4:02pm 
leaving your private infrastructure alone is how you make credits, if you nationalize everything its quite difficult to get income. only nationalize if you REALLY have to.
maerchen Dec 14, 2020 @ 4:39pm 
Originally posted by LumberingTroll:
leaving your private infrastructure alone is how you make credits, if you nationalize everything its quite difficult to get income. only nationalize if you REALLY have to.

That depends, I'd say.

I nationalize rare metal mines, oil fields, metal mines and such, as it fits. As soon I have sufficient supply on those building and money making materials, the provate economy can grab the rest.
I allow what they can mine.

And I shut down roads if I do not have the money to buy them, so the resources stay in the ground until I can.

Your interior council and his tax stratagems are a factor, too.
Last edited by maerchen; Dec 14, 2020 @ 4:40pm
corinsentry820 Dec 15, 2020 @ 2:52am 
Nationalizing the Trans hub is worth it and maybe the salvaging, but it really just depends on the world. There is no really good rule. That's what males the game so cool. There is no great answer. No "rush" or "best" strategy, it all depends on what you get.
Benlexlin Dec 17, 2020 @ 10:03pm 
DONT EVER NATIONALIZE ASSETS other than transportation hub. Your pop will rebel, your private economy will die, and your nation will crumble. you will run out of cash without the private sector as well, and unless you want to subsidize all the food you will want to keep most private industry as they are.
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Dec 13, 2020 @ 10:26pm
Posts: 25