SpellForce 3: Fallen God

SpellForce 3: Fallen God

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smitty78749 Nov 13, 2020 @ 9:44am
Spoilers: Ending

1
The endings sucked.... from what i've read their are 2 endings and their both trash No-ag live every one else die, No-ag die every one else live...

2
the point of having multiple endings is make room for one good ending

3
And i'm really disappointed their was no option were akrog just said ♥♥♥♥ it and met the chainers and the hunters head on in battle.

Final
really disappointed, this was unexpected coming from you guys, but with a ME3 story like this with no real ending their is no real reason to replay it... that sux[/spoilers]
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Showing 1-15 of 26 comments
Civplayer Nov 13, 2020 @ 10:30am 
both endings are "good" in their own way so no need to write ♥♥♥♥♥♥♥♥
Katitoff Nov 13, 2020 @ 10:56am 
2 Not every story has a happy ending.
3 So the best option for you would be for literally everyone to die? That kind of contradicts your 1st point.
Gorwe Nov 13, 2020 @ 11:49am 
Originally posted by Katitoff:
2 Not every story has a happy ending.
3 So the best option for you would be for literally everyone to die? That kind of contradicts your 1st point.

Yeah, but wouldn't it be nice if a SF3 game was actually, idk, optimistic or something. While there might be hopeful endings, their stories are just awful in "everyone's a crying loser" way.
smitty78749 Nov 13, 2020 @ 8:03pm 
they had multiple endings but the ending were not different it was like mass effect 3 all over again!!! (what was the point of all the side quests?????????? I mean in the end it was just choose between these two bad colors)

and i didn't even get the option to go try and defeat the chainers and tusk hunters on my own...
all the upgrades i got all of felt like a waist!
this one felt like a disappointment to me no point in replaying it.

Humpbacked Angel Nov 13, 2020 @ 8:41pm 
This is mature writing, you can't be always 100% winner
tgnicholson Nov 14, 2020 @ 10:53pm 
I agree with the OP. A nicer ending would have been...well, nice, and quite frankly a welcome surprise. The whole game I had that sinking feeling of dread that it was going to end horribly and was hoping for some surprise twist that would offer a way out. I enjoyed the game overall, but yeah the pessimism in these games does get to me too after a while.

Mature writing, perhaps, but I don't think that mature writing necessitates not being "100% winner" whatever that really means.
[M] Nov 14, 2020 @ 11:28pm 
Well I just finished the game and got the ending where Noag lives and the Moonkin die, and well it felt like it was the wrong ending.

I looked the other ending and well, it look like the developers favor more where Noag dies and the Moonkin survive. While I don't mind bitter endings the one I got felt like I made the biggest mistake of my life while the other one felt more like you are truly rewarded for sacrificing Noag like it was nothing and Akrog just numb his mind to think that his brother is happy death, while in the ritual when Noag regain his mind he tells that the beyond is scary and awful.

The game is a good RTS with good story, good chracters, good gameplay but I would liked that both endings made me feel like either choice had a heavy price. Instead I got an ending telling me that wanting to save your blood is bad and that killing your blood is good.
Kelvin Nov 15, 2020 @ 2:44am 
I got the ending where Noag dies for the tribe. Though I feel this ending is the "best" one, it seems that the game still tries to guilt you for it - the part where Noag regained consciousness for a moment and started crying about the horrors he seen in death, pleading for his life ("I want live!") before finally dying. The scene is just blatantly uncomfortable to me.

As another poster pointed out, this part felt unnecessarily cruel, hinting that your lovable little brother is trapped in some awful afterlife forever and their god, Mugwa is just a lie.

Perhaps this is the developers' intention but giving Noag a "happier" send-off would have made that ending better in my opinion.
smitty78749 Nov 15, 2020 @ 10:15am 
their were a lot of different ways they could of gone about this.... but they went out of their way to make both endings dark and or cruel which is disturbing...

but i really wanted the option to fight the chainers and tuskhunters. I feel robbed of a final battle were all my treasure finds and upgrades would of paid off.

the story is a dead end no point in getting invested and going in and searching for upgrades and trinkets and better weapons is also point less because their is no final battle. I might have to leave a bad review on this one.... really unexpected.
Some IT Guy Nov 15, 2020 @ 11:33am 
most asian and eastern europe stories have sad outcomes. the protagonist ultimately has to make a sacrifice. It mirrors the real world, instead of black and white, its all shades of gray. I personally didnt like the ending, but it made it all that much more touching in the end.
smitty78749 Nov 15, 2020 @ 7:33pm 
touching? really???
not my take... in fact i think they ran out of time and that's why we didn't get a big rts battle finish.
MithrilRoshi Feb 9, 2021 @ 5:50pm 
I know this s a pretty old thread but what Smitty says is correct. None of your choices matter. After playing it from my brothers account I can say that every act of kindess you do as a troll is wasted as they have no impact. Nor does Noag's development.

Like.. holy hell, they really ran out of time.

It was like the time temple cut off 1/4th of the game with 'three days missing now your resources and all that opening of areas you did and research mean nothing lol' what the helll..
Lord Of Nothing Feb 11, 2021 @ 1:54pm 
You do get a final battle of the RTS type if you go for the Noag sacrifice route. But I must admit I think I would have liked an option to try and fight the tusk hunters without the Fial Darg's help in the non-sacrifice ending, even if it was a hopeless battle and you just had to hold out as long as you could.
Orpheus Feb 19, 2021 @ 3:36am 
oh no, this epic gamurr didn't get the ending he wanted D:
Wh♂♂par Feb 24, 2021 @ 8:58am 
Originally posted by MithrilRoshi:
I know this s a pretty old thread but what Smitty says is correct. None of your choices matter. After playing it from my brothers account I can say that every act of kindess you do as a troll is wasted as they have no impact. Nor does Noag's development.

Like.. holy hell, they really ran out of time.

It was like the time temple cut off 1/4th of the game with 'three days missing now your resources and all that opening of areas you did and research mean nothing lol' what the helll..
I liked the expansion in total, the story and all, too.
But the last few hours did indeed feel too...sudden. Another third ending, as the poster below quote hinted at, would've been nice. It's still surrendering to your ultimate demise but it's feeling a little more...brotherly.
Last edited by Wh♂♂par; Feb 24, 2021 @ 9:01am
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