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Ok that's smart, I never thought about that. I've got a flightstick and been wanting to have a handbrake..!
If you're running into issues with playing on your steering wheels, please drop us a bug report here - https://jdmgame.com/drift-hub/bug-reports/
so we can look deeper into the issue and resolve it ASAP.
https://steamcommunity.com/app/1153410/discussions/1/600779688755859550/
Thanks bro..!
I mean, have you guys tried it on a wheel before shipping it? You can't play it.
I'd love for this game to shape up to be something that competes with TXR, and i'm giving you the benefit of the doubt, and i'm being so blunt about it because i was really excited for the game, but when i go and play it it drives like a ported cellphone game. I'll submit the "bug report" but like, you guys advertised it working with wheel after not allowing axis' to be inverted during the demo then "Ending support for the demo" when people asked for axis inversion support. So i'm a bit wary because it seems like a huge uphill battle getting basic functionality implemented as the customer.
i'm also blocking you, because this kind of trolling is unbearable.
I also have a Moza R5 wheel and use it occasionally when I'm just sliding around in free roam. I haven't messed with any of the advanced settings, just adjusting the basic ones.
These are the settings that worked for me. They may or may not work for you but hopefully they'll be a good base for you to start from. Also turn off the Gamepad and Keyboard assist in the game settings. It will help reduce the auto counter-steer so you'll fight the wheel less.
https://imgur.com/a/Ogn6aBq
And you're the typical hater who "actively prevent the game from becoming functional" by encouraging people to not buy it, so not enough sales and money for the devs to be able to support the game (and make a sequel), with unjustified critics and agressivity toward anyone who disagree with his nonsense, instead of trying to find out if his issue is a real design flaw or a bug or something he didn't figure out.
Yes, the game works well with a wheel, the FFB could be better but the spring and friction effects feel natural and allow a fast reaction to control drifts and oversteer in general, and no, it's not too sensitive at all, quite the opposite considering it's made for 900°, and at 900° you've to move the wheel quite a bit, like on real road cars. At 450° it's way more accessible and feels natural for people not used to 900° (which is challenging for drift) without being too sensitive, like a real modern race car.
But of course, people either put their wheel at 180 to 360°, or face a bug which makes the wheel too sensitive in their case, find it too sensitive, and instead of either increasing their rotation degree or understanding there may be a bug when many people tell them they don't have the same issue (or they see videos of people playing without this issue), they make their mind and spend their time complaining, being agressive with people who don't agree to their nonsense, and mislead people who won't buy the game thinking it won't be enjoyable with their wheel.
Small hint, if even half of players have no major issue with the wheel support, it means it's ok. It's mathematical, you can't have a significant part of the wheel users who have no issue with something that could be qualified as undrivable.
In that case, either you do something wrong or there's a bug which doesn't affect everyone and makes your game not how it's supposed to be (in this case, it could be a bad qualibration or detection of the steering wheel axis with the ingame wheel reaching 100% after just a fraction of the rotation of your steering wheel).
You're just as bad. No, the game does not work well with a wheel, and if you're not having problems you're in the very very very small minority. Every single thread here from a wheel user is reporting that the game is unplayable.
Just like spliff, you're going into each of those threads and trying to shout down the people who have problems for merely reporting the problems. You and spliff even post videos to defend your points without watching said videos, which turn out to directly invalidate your arguments
Every single game here has some sort of "Defense force" where low self esteem high bravado people tie their egos directly to a game and defend it like it's their grandpa that died in the war fighting for home and country. It's a buggy, early access game released entirely too early that's only functional on a very specific setup.
I know it's pointless to answer to the typical hater who never read what we say (your answer on its own just prove you didn't read properly my post), consider facts as opinion or "bad argument", or generally skip them and say we don't have any argument, is full of himself, never take a step back, never questions imself, and will constantly consider that all people contradicting him are the ones who have his own flaws... But I'll repeat myself anyway, for the last time... Even if I've absolutely never seen a conversation with a hater going anywhere, talking to a wall is more constructive, but I guess I can't help myself...
No, I'm not in the minority, 10 posts on a forum never makes the majority, but haters absolutely always purposely forget that happy people don't complain on forums, only the minority of unhappy do, and so consider that a few dozen persons, at best, on a forum are "the vast majority of people", even when there is more people saying in those posts that they don't have this issue.
And has I said, event if I was in the minority, even if just a fraction of people doesn't have an issue, it means it's not a design flaw, but a bug that affect only a portion of players, or something not properly setted up by those players, so reporting this like a game flaw pretending it's unplayable, pushing people to not buy a game which will likely work for them (and they still can refund if they face the same bug, if bug there is), is just plain wrong, unfair and unacceptable. And contradicting that is not defending the game, it's not letting someone spread unfair nonsense.
And it's not an opinion, it's just a fact, simple logic, there is nothing to talk about there, if the physics or wheel support was flawed to the point it's undrivable, it would be undrivable for everyone, and even people who would manage to deal with it would see how flawed it is.
I never post any video, I don't defend the game, I made several criticisms toward it, even in the post were you consider I defend it (but of course, haters always consider their contradictors are fanboys 100% positive even when they're not at all), but again, you don't read... I just hate unfairness and letting haters spread nonsense, no matter the game, even if I don't like or ham disappointed by the game (and I'm partially disappointed by this game) as long as it's unfair with it.
But haters absolutely never get that, they can't comprehend how unjustified and unfair what they say can be, they can't take a step back, they can't imagine anyone contradicting them isn't necessary a fanboy defending the game but people pissed off by their attitude.
And no, I never shout down people who have problems, but again, you don't read anyway, just react to keywords without analysing what is said. I never pretended you or anyone didn't have a problem, I said that if I and many others don't have that problem, it undoubtedly means it's not a design flaw, but either a bug or something you did wrong, and so it's utterly unfair to obstinately repeat everywhere the game is crap because of a problem which isn't a design flaw. I even always try to help fix the issue or investigate it to find out if there is a bug or something not properly setted up, but of course haters always ignore that part, even if it may help fixing their issue or identifying the bug.