N.a.N Industry VR

N.a.N Industry VR

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Doom-Slayer Sep 20, 2019 @ 6:04am
Infinifactory clone?
I get that its "inspired" by it, but a factory building game set on an asteroid in space with the welder design looking identical as well as the converyer belts looking very similar....?

This doesnt appear to be inspired it looks to be copied.

Edit: Your own words " It's a VR clone of Infinifactory". Not sure Im okay with games that are admitted clones being sold for actual money.
Last edited by Doom-Slayer; Sep 20, 2019 @ 6:09am
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Showing 1-3 of 3 comments
armin.rigo  [developer] Sep 20, 2019 @ 1:00pm 
The basic mechanics like welders and conveyors are similar. It is indeed a game that started as just a VR clone of Infinifactory. It was an internal challenge, if you wish: Zach said a few times that Infinifactory was quite hard to port to VR. But from there the game mechanics evolved in a different direction: With no gravity and with inertia, with lasers used for information instead of destruction, with rotations along all axes---the solutions we design have quite a different feeling. Just to be sure, I also checked this point with Steam before publishing.
Masamune27858 Sep 23, 2019 @ 2:55am 
did infinitiyfactory copy factorio? did they copy every other factory game? we all know how a factory works, thats not intellectual property.
lol man he didnt copy the game. he made his own game, which just so happends to have similaritys. if he used game assets or stole things that would be different, but i see no such thing here. as long as the puzzle levels arent copies then i see nothing wrong. look at all the battle royal games that came out. theyre clones, but not stolen intellectual property.
also i think this games fantastic. alot of work went into these puzzles. did you make them all from scratch?

also i see no conveyer belts.
Last edited by Masamune27858; Sep 23, 2019 @ 2:59am
Masamune27858 Jan 2, 2020 @ 6:15pm 
ok it wont let me edit, but i was thinking, would every action game be a clone of the first action game
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