Book of Travels

Book of Travels

View Stats:
Solstius Oct 24, 2021 @ 3:34am
(SPOILERS!) Rarest Spells you got...
Point of this discussion is to ascertain exactly what type of and how many spells are out there that we cannot normally get from common vendors.

So what are some of the rarer spells you've all got atm? I don't mean spells you can get from Bat Saha and other vendors in towns, I mean from dungeons and from hostiles.

For me these are the following:

- Desperate Strength
- Veiled Gate
- Char Bolt Bind
- Flaring Crescent
- Haggler's Wit
- Eye for Trade
- Warding Arc
- Strike of Pale Nights

Also, if anyone came across it, did you manage to get Affinity for Water? I started the game out with my Mosswalker and I just chose Campfire at the time without looking ahead at all. Turns out that skill is ridiculously OP and also, REALLY hard to find.
< >
Showing 1-15 of 61 comments
Siloam Oct 24, 2021 @ 4:28am 
Minus the ones you've already listed--though I can't remember which ones are common, so my apologies there.

- Align
- Ardent Lantern
- Arrow
- Firework Bind
- Flag Raiser's Bind
- Spirit Invitation: Deer (there are other animals)
- Train Master's Secret Knot
- Port of the Deer (there are also cat, goat, and dog, I think)
- Glinted Lamp
- Glimmer Signal
- Flower Mark
- Melicamp's Last Knot
- The House of Ari
- Bind of Wild Eyes

- Brew of Land and Sea
- Lilit's Cobalt/Cinnabar Tea
- Brew of Cunning
- Brew of Veils
- Bedimming Brew
- Brew of Hidden Cries
- Brew of Two Tongues
- Forbidden Brew

- Smoke Cylinder
- Read Strengths/Hearts
- Meld
- Sense Background
- Smell Tea
- Hide in Water

- Conceal Identity
- Tricks of the Messenger
- Strong Spirit/Mind/Physique
- Soul of the Road Warden
- Sturdy Frame
- Affinity for Water
- Speed of Clear Nights

I have Affinity for Water (though I can't remember where I got it), but to be honest, I don't use it (2 skill points). Instead I use Sturdy Frame (0 points for me) and my energy never goes down unless I have a serious debuff. I don't know if that's a glitch or not, but it's handy.

I didn't have enough junk on me to buy the magical fire spell. That one looked fun.





Solstius Oct 24, 2021 @ 4:42am 
Oh so you CAN get it somehow. Thank God lol. You got some good spells there too. I can see 10 Spells you've listed I've never seen before there. This game has a lot of em that's certain now.

Is it alright if we list here where we got said source spells?

(Also, yeah. Forgot I got Smoke Cylinder too).
Gruff Oct 24, 2021 @ 5:02am 
An umbrella vendor that sometimes roams Myr sells Affinity for Water.
Siloam Oct 24, 2021 @ 5:05am 
I think if people mind, they probably shouldn't be in this thread. Unfortunately, I don't remember where I pick anything up--mostly from the travelling spell merchant on random roads.

There's a few more spells I know of but don't have: Leaping Jolt, Warp, Bandage, Spot Injury.

A warning though: combat spells are completely broken right now. If you use one, it brings your ward to zero, and you will get insta-killed if someone attacks you.
Last edited by Siloam; Oct 24, 2021 @ 5:06am
Solstius Oct 24, 2021 @ 5:20am 
Originally posted by Siloam:
I think if people mind, they probably shouldn't be in this thread. Unfortunately, I don't remember where I pick anything up--mostly from the travelling spell merchant on random roads.

There's a few more spells I know of but don't have: Leaping Jolt, Warp, Bandage, Spot Injury.

A warning though: combat spells are completely broken right now. If you use one, it brings your ward to zero, and you will get insta-killed if someone attacks you.

True... that and I did put SPOILERS! on the title lol.

Yeah I actually did die cos of the combat spell issue. I died to an... Wait for it... ASPIRING BANDIT! The guy was basically a 1/1 and I already had him at kill range but I wanted to be flashy and used Strike of Pale Nights when his attack gauge was nearly full. He got me killed and mugged me... >.> Killed him later and got back my 2 items with interest.

I dunno about Warp but the other 3 spells ya mentioned can be acquired at Bat Saha.

As for the spell I got, I'll give 1 to be safe since most people can do this. Kill a Kettem to get Desperate Strength. Haggler's Wit and Eye for Trade can be acquired at Little Slip. Go to the Teahouse on Friday Night with a Knot you can acquire from Bat Saha (Look for Secret Person). The rest should be self-explanatory.
Solstius Oct 24, 2021 @ 5:20am 
Originally posted by Gruff:
An umbrella vendor that sometimes roams Myr sells Affinity for Water.
Thanks Gruff!
Schlawitchen Oct 24, 2021 @ 12:06pm 
Originally posted by Siloam:
..
I didn't have enough junk on me to buy the magical fire spell. That one looked fun.
I NEED this one, where I can found the seller *- * ??

I have found this skills too:
- Call Fruit Sapling
- Knot of Mimarob (❤ nice for roleplay @ nights in tea houses)
- Whistle
- Mind of Tactican
- Pyre
- Mystic Arms
- Jolt of Energy
- Guide Sparks: Stranger / Shelter
Last edited by Schlawitchen; Oct 24, 2021 @ 12:29pm
DarkArts Oct 24, 2021 @ 1:22pm 
Very rare fighting skill:


Seka’s Technical Maneuver
Skill Ability
Deals 9 Force, Restores 3 ward
lekkin007 Oct 24, 2021 @ 1:42pm 
Originally posted by Solstius:
Originally posted by Gruff:
An umbrella vendor that sometimes roams Myr sells Affinity for Water.
Thanks Gruff!
Pretty sure I got affinity for water at one of the merchants in the weekend market southwest of Crossings (open Friday/Saturday maybe?).
Siloam Oct 24, 2021 @ 2:26pm 
Warp I believe comes from one of Mitra's quests (the three guys in the boat).
The Fireplace spell I believe I saw on the traveling merchant on the road near Char Cape.

Some of these spells sound amazing, and now I have new purpose in life.
Solstius Oct 24, 2021 @ 7:49pm 
Originally posted by Schlawitchen:
Originally posted by Siloam:
..
I didn't have enough junk on me to buy the magical fire spell. That one looked fun.
I NEED this one, where I can found the seller *- * ??

If you're talking about Char Bolt Bind, go to the Two Travellors at night time on a day when they have that ritual thing going on at the left side of the map where the ruins are. Just outside of the area and on the right, 2 individuals that are a part of that clique should be taking a stroll cos they got kicked out from the ritual for misconduct or something? Anyways, you can purchase Char Bolt Bind AND Flaring Crescent from the person.

DO note that both spells are in the 4 digit value so bring something expensive to barter like glassware. Also, the pair aren't always going to be there. So they either don't always spawn or they take strolls elsewhere on the map too I think. But given their backgrounds and circumstances, they should be hugging the upper left side of the map for their strolls for the most part.
Solstius Oct 24, 2021 @ 7:50pm 
Originally posted by Siloam:
Warp I believe comes from one of Mitra's quests (the three guys in the boat).
The Fireplace spell I believe I saw on the traveling merchant on the road near Char Cape.

Some of these spells sound amazing, and now I have new purpose in life.

Regarding that Warp Spell, you talking about the 3 oldies at Little Slip? Or are there other areas with 3 individuals packed on a single boat stinking it up?
Solstius Oct 24, 2021 @ 7:51pm 
Originally posted by DarkArts:
Very rare fighting skill:


Seka’s Technical Maneuver
Skill Ability
Deals 9 Force, Restores 3 ward

Holy... That's betr than Pale Nights... Does it have a prerequisite for usage?
DarkArts Oct 24, 2021 @ 9:53pm 
Knowledge point cost 2. No other prerequisites.

What is Pale Nights?
Last edited by DarkArts; Oct 24, 2021 @ 9:55pm
silent.e Oct 24, 2021 @ 10:36pm 
Originally posted by DarkArts:
Very rare fighting skill:


Seka’s Technical Maneuver
Skill Ability
Deals 9 Force, Restores 3 ward

Where did you find that?
< >
Showing 1-15 of 61 comments
Per page: 1530 50

Date Posted: Oct 24, 2021 @ 3:34am
Posts: 61