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For example a height slider would've been nice because the form I chose initially had some crazy jack skellington legs that made me choose someone else instead. Just that alone would go a long way to help differentiate players that are using the same form.
I think a simple in-game option for taking notes would be helpful.
This game is relaxing, it'd seem natural to let the player stretch, lean back and just enjoy the view as the sights go by.
Ingame
I would sometimes wish that you could turn the camera and zoom in even closer
YES. I am hard-of-hearing, and as I couldn't turn the music down at all during that process, it was impossible to hear the voice selection at all.
Also agree with items being visible on our character, and, while I appreciate the open text 'gender' field, it doesn't mean much unless we can have our apparel and accoutrements better represent what we choose. Otherwise, we're all just androgynous, amorphous beings and gender (chosen or not) is utterly meaningless.
1) WASD to navigate the map and game world panels/screens. WASD not move the character but move the screen around the character to get a better field of view.
2)Hovering tool tips on items
3)Larger UI that goes away when not in use. I saw that there's an option for text sizes too that this old fart is excited about! :P
I love the game so far! I've no idea what I am doing other than exploring and kinda learning the world from the NPCs there and I love that- no hand holding! It reminds me of early PC games, no map pins; you actually have to read what the NPC is saying and write it down/use the notes option on the map. Really refreshing to not have a massive quest marker!