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Friendship in Ayesha is mostly important for the early 3 characters. Everyone else doesn't need much (Juris), or nothing at all, in part because they are kinda DLC characters anyway. (Marion, Ordelia)
As for difficulty, you gotta try your alchemy obviously. There's also hard mode, which needs to be a new game and does a bunch of changes including higher prices in shops, less synthesized items and stronger enemies. If you want to or not, this would teach you how these games work if you want to beat it. I've not seen the endgame of Ayesha DX yet, but I doubt it's that hard.
Newer Atelier games usually have difficulty settings, and you should compare to the highest after all. They are made for the endgame stuff and usually only unlock once you unlock endgame for that very reason. Lulua's highest difficulty setting basically requires you to lock yourself into the atelier for 50+ hours. THAT is extreme. In Ayesha that'd be not possible, due to timelimits. (and especially hard mode doesn't allow carrying over things) On the flipside, that obviously makes it important to have an idea of what you are doing. Don't think hard mode is made with the extra bosses in mind though, so that'd be more an extra extra challenge.
Atelier games are mostly about figuring out good builds, and assembling them, Ayesha also has time management in there. It's somewhat similar to action rpgs with builds and whatnot, just without the farming/grinding, but in exchange usually harder to make. Lot's of planning and theorycrafting is still involved.