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You mean the fishing boats in Cossacks? And I don't know if that option about the peasants repairing on the inside is possible but hey, you can dream I guess. I'll have a look at it if I remember next time I'm hopefully in the files.
Save for building a new mod from scratch, some unit diversity would be nice as an idea. Don't know if you could get their permission (they may as well be dead) but HAWKS were making a European Warfare II (based in the 18th century). There was, and is, a wealth of resources (troops, animations) in that incomplete mod that could be used in your endeavors in ACFB. https://www.moddb.com/mods/european-warfare-2-the-age-of-reason
Good luck, I never was able to get the GSC Utility (for modding) to work on windows 8.
Thanks dude, and yeah I just noticed about Russia, I think they have another building in the same spot, that's why. I'll try to fix it in the next update.
And yeah I also know about the Hawks' projects, I've been collecting them and have all that I could find unpacked on my computer right now, taking up around 10 gigs lol.
As far as the GSC Utility mod tools go you probably have a few missing files that's why.
I've uploaded them to my dropbox for a reason: https://ww w.dropbox.com/s/3z1athhhgbcgf9q/comdlg32.ocx?dl=0
https://ww w.dropbox.com/s/pxyqssjwz0nka68/comctl32.ocx?dl=0
(Just remove the space between the 2nd and 3rd "w", I did it so Steam doesn't censor it).
For the record they are not viruses or anything like that, you just have to put them in your Sys32 folder of your Windows or SysWOW64 if you have a 64 bit version of Windows. I can also provide you with a screenshot of the files in my folder if you don't believe me.
But I would really appreciate it if you tried it out and told me if it worked or not, it would also help out the community greatly if more people were interesting in modding the game.
Cheers.
Glorious gigs of nostalgia. Good on you for saving the content. I have the "transform to meat" file somewhere that enables bodies to stay on the battlefield (wished it worked for Cossacks BTW). So jiived that there's still a crowd out there playing.
Yeah, the more screenshots the more helpful it would be. I've been modding other games for years, but never tackled the Cossacks/AC/DN engine. I need to get a handle on it come some down time.
What are you looking to do with your future mod? Work with enhancing ACFB or resurrecting EWII?
Not that you can't get the mods from other sites, I just keep them on my computer in case if they vanish from there as well one day for one reason or another.
Here's a picture of what and where you need those 2 files to be in order to get the tools running on Windows 7, Windows 8 and Windows 10: https://i.imgur.com/6wEyBjX.png
And again, SysWOW64 if you have a 64bit operating system, they need to be in System32 if you have a 32bit such.
As far as my plans go, this mod was meant to just take some features from Cossacks like the palisades and trade posts and combine them with AC along with some improvements that I deem well not needed but welcome you could say.
Apart from that I have a plan of remaking and improving the Napoleonic Warfare mod (HEW) but I doubt I'll be able to make it along the lines of Cossacks 2 unless I have the source code or something and even then I'll need to learn to code as well as just give it more time which is mostly a no go for me sadly.
I come back to mod the game once in an year for a week or 2 after that I just forget about it again until next year, this is the reason behind why I didn't know about the Russians not having the palisade walls until now lol.
Edit: I also really wish I knew how to fix the formation bug where if you tell the formation to march to some long distance on the map they stop halfway through, as if they get stuck on some rocks or trees or something, really weird. HEW fixed it and it wasn't a problem in the original AC but it's a problem in Fight Back and I just can't wrap my head around it.
Sadly the walls are broken and cannot be destroyed by the AI from what I've seen for myself and heard from others so I've given up on them at least for right now.
The other thing is that I'm dealing with other things at the moment so my hands are also unfortunately tied as far as modding myself goes because the game is somewhat simple, the problem is that it's mostly in Russian/Ukrainian so if you don't speak the language you need the wing the logic of it plus it's time consuming since things need to be references in multiple different places and files.
However if you add me on here or contact me on discord, you can find me on the American Conquest discord server there, I might be able to provide you with some pointers as to how to start.
There are also other modders there that might be able to help you out as well so it's worth a shot.