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I forgot to mention I never enabled screen recording. I also have it disabled in the game's property manager. It's just super odd. Guess I'll just put in a ticket if there isn't a fix I can do myself. I can still play it in desktop mode, just it's annoying switching modes to just play one game.
the whole point of proton and dxvk/vkd3d to provide our faked windows environment, PE executable support, and DX to Vulkan translation was to make this isolated modular and disconnected; yet they did something to this runtime that affects performance.
further it's introduced some input latency; I keep having to tag machines twice when scanning, press keys twice, click dialogue choices twice, etc. it's got either a lot of background processing / new overhead, or serious regressions / bad implementation. Not ideal, this build.
But as I said before, I'm sure if it's widespread (and it probably is) they'll be on it in hours. Unlike games sales where they make a fraction of the cost and the repeated download bandwidth of people who use Steam as "offline storage" detracts from that profit anyway, Decks on the other hand are 100% Valve's, running on GPL/OSS software they don't have to licence. You guys are one of the primary corporate focus targets right now. :-)
Okay, now I know I'm not the only one, good to know. And hopefully enough people are still playing this to get enough reports
Yeah, no change. It works in desktop mode still at least.