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Rapporter et oversættelsesproblem
I prefer that much more than silent characters. I don't believe in that crap of "We make him/her silent to let players identify themselves with the character". Yes Master Chief I'm looking at your unknown face. The best scenario is an RPG with custom character creation, maybe with multiple choices dialogues and even there I want them speaking (such as Fallout 4 and Mass Effect).
So imo Aloy is one of the best written characters I've seen so far.
I'm the same.
I can't take the exposition & cutscenes in the Metro games seriously, because you are a mute.
See, that's the nonsense I don't understand... even if Aloy was a Matriarch she would still be talking to herself throughout the game... the whole talking to yourself is a gameplay decision (usually to tell the player to notice something) not a personality decision.
You'd be breathing heavily too if someone were making you run an bunny hop everywhere...
Maybe its her loud thoughts, the times you saw speech bubble popping up over their heads are mostly over...
See something like this doesn't bother me but what does bother me is that not 1 single game character has SHINS! where is the realism in games? Everybody knows the pain of bashing ones shin against something then spending the next 30 seconds rubbing the offended shin whilst going "arrrrr Ya B@sTaRd" through gritted teeth!