Horizon Zero Dawn™ Complete Edition

Horizon Zero Dawn™ Complete Edition

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Mouse Oct 15, 2020 @ 11:18pm
Why do so many people praise Aloy's constant talking to herself?
People say stuff like it shows her personality or that it's helpful, but it's just classic video game crap to have the protagonist speaking all the time and treating the player like a 2 year old. The rain stopped, now I must comment about my hair.
Originally posted by EbonHawk:
Originally posted by Rumpelcrutchskin:
At least she`s not Senua.
Haha, yeah, exactly. :-D

As for personal commentary, I wish there was a way to disable it. After the billionth time Aloy has said the same thing, it's time to turn it off. But, it is pretty standard. Bayek says he has to be cautious a million-zillion times in AC Origins. Hated that.
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Showing 1-15 of 24 comments
Lavender Gooms Oct 15, 2020 @ 11:59pm 
She was raised by a person who could be described as taciturn at the least, surrounded by other people who refused to talk to her on principle and having a device that only plays prerecorded messages. When one is surrounded by silence their whole life it makes sense an external monologue would be created. Who else is going to talk to her if she doesn't?
Mouse Oct 16, 2020 @ 12:09am 
Originally posted by Lavender Gooms:
She was raised by a person who could be described as taciturn at the least, surrounded by other people who refused to talk to her on principle and having a device that only plays prerecorded messages. When one is surrounded by silence their whole life it makes sense an external monologue would be created. Who else is going to talk to her if she doesn't?

You prove my point, this type of crap happens in millions of video games that have completely normal protagonists. The developers didn't make her talk to herself because of the bullshite you made up, they did it because it's the norm for the industry to have a protagonist that cannot shut up.

So why praise this crap? Other games with protagonist commentary allow you to disable it... and plenty of other games have it equally as excessive. It has nothing to do with Aloy or her past... only what is normal for the industry.
Last edited by Mouse; Oct 16, 2020 @ 12:11am
goldislead Oct 16, 2020 @ 12:44am 
I dunno. This seems like a weird gripe.

Geralt talks to himself just as much, if not more, than Aloy. I don't see anybody complaining about that. It shows you his deductive reasoning skills and personality, a lot like Aloy.

You can always play the Metro games if you want silent protagonists to the point of silliness.
Just Chill Oct 16, 2020 @ 1:41am 
Soliloquies are probably the best conversations anyone will ever have. :awkward:
This game reflects that very well.
Last edited by Just Chill; Oct 16, 2020 @ 1:43am
Overread Oct 16, 2020 @ 7:59am 
It's a mechanic used to help convey a characters inner thoughts and awareness of the world around them to the player.
It taps into using a different sense - audio - instead of purely relying on visual information. By that nature it also allows you some awareness of the characters thoughts that you'd otherwise not be aware of.

It's about creating a character rather than a drone.

Also note that many people do mutter and talk to themselves - either in their head or out loud (esp if they are or think they are alone). It's normal human behaviour
Rumpelcrutchskin Oct 16, 2020 @ 8:13am 
At least she`s not Senua.
The author of this thread has indicated that this post answers the original topic.
EbonHawk Oct 16, 2020 @ 5:07pm 
Originally posted by Rumpelcrutchskin:
At least she`s not Senua.
Haha, yeah, exactly. :-D

As for personal commentary, I wish there was a way to disable it. After the billionth time Aloy has said the same thing, it's time to turn it off. But, it is pretty standard. Bayek says he has to be cautious a million-zillion times in AC Origins. Hated that.
fIreChuckEr Oct 16, 2020 @ 8:20pm 
While I understand the OP's point, think about it like this. You are playing a game that has a music score playing in the background, yet the character (or environment for that matter) have no portable music players. A lot of people seem to enjoy that aspect.

Now I do agree it gets annoying when she says her feet are wet for the 100th time. Yes, your feet get wet when they go into the water. But I digress.
Dude Guyman Oct 16, 2020 @ 8:43pm 
I liked her talking to herself, but found it annoying that most of the time I could not really understand what she said because it was drowned out by music, ambient, or action sounds.
Weaver Oct 16, 2020 @ 9:35pm 
Monologues and soliloquies go back over two thousand years, at least as far back as plays in ancient Greece in the 6th century BCE, and are used to convey inner thoughts and personality observers would otherwise have no way of knowing. It's tried and true storytelling 101.
Add that to a character who has been socially isolated most of their lives, no surprise there. I know actual people who talk to themselves at least that much for the exact same reasons.
I mean, at least it isn't villains explaining their detailed plans to the hero before leaving them in a death trap but not actually sticking around to see them die....
FrosTytheNoob Oct 17, 2020 @ 12:13am 
Originally posted by Mouse:
People say stuff like it shows her personality or that it's helpful, but it's just classic video game crap to have the protagonist speaking all the time and treating the player like a 2 year old. The rain stopped, now I must comment about my hair.

You should have seen Jessie from CONTROL LMAO
Mouse Oct 20, 2020 @ 11:37am 
Yeah, my point was that this stuff is so standard... mostly just there to tell the player what to do in a hand holding way. I don't care too much about it, but I found it absurd when I was looking for a way to mod it off how many people insisted it was this massive achievement in gaming. It's just commentary, not even witty commentary.
Tr0w Oct 20, 2020 @ 12:39pm 
Originally posted by goldislead:
I dunno. This seems like a weird gripe.

Geralt talks to himself just as much, if not more, than Aloy. I don't see anybody complaining about that. It shows you his deductive reasoning skills and personality, a lot like Aloy.

You can always play the Metro games if you want silent protagonists to the point of silliness.
Geralt is a much more interesting character with a better VA.
Tr0w Oct 20, 2020 @ 12:44pm 
Originally posted by fIreChuckEr:
While I understand the OP's point, think about it like this. You are playing a game that has a music score playing in the background, yet the character (or environment for that matter) have no portable music players. A lot of people seem to enjoy that aspect.

Now I do agree it gets annoying when she says her feet are wet for the 100th time. Yes, your feet get wet when they go into the water. But I digress.
Apples and Oranges, the score in a film or game is there to elicit an emotional response from the player/viewer or to get them to anticipate something in a certain way. Imagine the sabre duel at the end of The Phantom Menace in complete silence or the escape from Moria in The Lord of The Rings without the music... The game character talking to themselves in the manner many in this thread are are talking about is nothing but copious amounts of stating the obvious.
Last edited by Tr0w; Oct 21, 2020 @ 2:05am
AnarchisT Oct 20, 2020 @ 5:16pm 
Apparently being a loner without friends and isolated by other people does that to you, dont take it seriously, alot of game pratogonist share the same habbit after all
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Date Posted: Oct 15, 2020 @ 11:18pm
Posts: 24