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I personally use all armor sets, switching between them depending on the enemy. It took me until my UH newgame+ to realize how important paying attention to the elemental armors was. It can take you from getting slaughtered by a stormbird to only taking a couple damage from the lightning attacks. This being said, if you use potions, you could probably get away with not doing so, I just don't tend to use time limited items.
I recommend bee lining to Meridian where you can get the shadow/heavy sets (you might be able to get them at Daytower but I can't remember). I also loved the heck out of the Banuk Werak set which provides slow health regen over time my first playthrough, and you can also get an even better version of fire, cold, and steath shadow/heavy sets in the frozen wilds. Be warned, that whole area is very challenging and you need bluegleam from quests and exploration to get those, so you can't just slide in and get those (I believe the health regen you can just buy with shards though).
Nora Protector against tough machines
Oseram Arrowbreaker for open fights against humans and death bringers
Also usefull: Carja Blazon with some mele mods. agains fire based machines and shadow carja.
Oseram Sparkworker with some mele protection when dealing with Stormbirds
I find it more useful than the shield weaver. It also doesn't make the incredibly grating jingly noises the shield weaver makes.
My go to suits were first off: Equipping the armor that resists what I am fighting right now. Osseram Sparkworker for lightning enemies, Carja blazon armor for fire, ect..
The main go to was a Nora Silent Huntress armor to stay unseen, and for general combat, the Banuk Chieftain armor did its job very well, providing constant regeneration rather then high defense.
The armor system in this game is... pretty bad. Most battles feature multiple damage types, but you can only equip one resistance at a time. It gets good when you can stack up massive elemental resist against one damage type. For example the ice birds are nearly harmless after stacking up 80% ice resist, and fire resist is very valuable for hard areas in the DLC. For everything else, shield weave armor is like having 50% to all resists.
Don't forget that you can pause and insta swap armor during battle. It may be handy after the shield armor breaks, or if a new machine shows up that you want resistance for.
No. What Bobucles meant was that the energy shield that's generated by the shield weaver outfit breaks after it has taken some damage.
It then takes a few seconds without taking damage to start regenerating.
There's no equipment degredation in this game.