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(as for the main thing this extends to the Frozen Wilds. You can do the "main" FW storyline without having to do e.g. Deep Din or suchlike.)
And while some sidequests may feel like busywork (the hunting grounds doo feel like a tacked-on challenge mode and can be a bit tedious), skipping most of them does mean ignoring a lot of content. Some of it quite good an fun.
Plus you will fache the end game with more skills and better gear, making the boss fight a lot less annoying.
1) Towards the end of the main quest line, a bunch of allies you've previously helped will show up to help you fight some enemies. Many of these allies are from side quests, so if you don't do the side quests then they won't show up to help you fight, which makes that main quest harder for you.
2) On higher difficulties gear costs more, the enemies are smarter/more aggressive and do more damage, and your weapons do less damage. As such, the XP and Skill Points you get from side quests is a huge boost to your survivability and your combat capabilities.
3) The best gear in the game require are not given to you as part of a main quest. Instead, you have to deliberately go to the DLC area (the Banuk territory) and collect materials to exchange for the top tier gear. Many side quests in the DLC area also reward you with more of the materials you need to get the top tier weapons and armor. The Hunter's Lodge trials side quests also rewards you with a really good weapon as well, so they're worth doing. Plus, the Hunter's Lodge trials also teach you how to use various strategies and weapons more effectively, so they're worth doing.
4) Finally, you miss out on a lot of content that fleshes out the world. Lots of lore, locations, and NPCs that help make the game great are part of side quests. Skipping those is of course up to you, but you would be having a subpar game experience if you did so.
This sounds exactly what I'm looking for in an RPG atm. I like to push ahead a little on the main story to learn then start all over - I'm in no rush. On each play through expand out on side quests to pick out the things I think I'll need
You'll be in for a treat when you go back and do the side quests. The extra worldbuilding really adds depth to the "universe" of Horizon Zero Dawn in a way the main missions won't really be able to give because they're designed to pull you along the storyline, especially once you hit Maker's End and it shifts into high gear.