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I have never seen an enemy teleport to me like you're claiming.
It's really easy to sidestep leap attacks from things like thunderjaws using that.
Also, the 3 second draw time, you're probably using one of the sharpshot bows, which really aren't intended to be used in active combat.
They're a sniping/stealth weapon.
Draw also doesn't affect damage unless you're using a banuk bow.
This game has aim assist on as default and once i turned it off i started to hit my targets more consistently. I dont know why but aim assist didnt really assist me, it was a hindrance.
Also full draw makes your shots more accurate so not doing full draw is potential dps loss because you miss your shots more often. Of course this doesnt matter if you like to be up close and personal all the time, cant miss your shots if machines are chewing your face off.
Snapmaws, Thunderjaws, Sawtooth, Ravegers... but the worst for sure are Scorchers.
The first time it started happening, I stopped playing and started another new game +. I put the skill level back on story and had no glitches whatsoever the whole game.
I'm currently on my second new game + play through. On this one, I raised the skill level again, but to a different skill setting than the first time I tried ng+, and it's happening again.
It seems like I'm consistently getting glitches only in new game + and on any skill level higher than story.
I'm going to try and finish this play though if the glitches don't drive me too crazy, but I don't see any way possible to play on harder skill levels with these glitches in new game +. If I decide to play through again after this one, I'll drop it back down to story until the devs figure this mess out.
No they actually disappear off the screen while I'm looking at them and reappear in my face. In fact, it just happened before I commented here while I was fighting the Frostclaws with Aratuk. I've also had arrows intermittently do no damage.
I've been getting a few other glitches in game as well...slow or locked loading of the game, distorted landscape elements, just to name a couple.
Like I said, I didn't have a single issue my first play though. This didn't start until I fired up ng+. I'm not sure if that coincided with an update or not...I'd have to look, but something is definitely wonky here.
It looks like the game updated on the 26th of January. That's pretty close to when I started my first ng+ play through, so I'd say it's not unreasonable to suspect the update messed something up.