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Switch it down, learn the possibilities the game offers and once you're good enough, crank the difficulty up again.
But then, since you don't like walking through the landscape, the game is probably completely lost on you (or you have a true potato pc, which would also explain the loading times). So yah, I agree with G92 - find something better to do with your time.
Not sure what "looking for reasons to hate the game" means, I play the game, don't enjoy it, post reasons of why I'm not enjoying it. I'd post a negative review and nver play it again, but as I said I have to play this because it's a gift and I don't want to be unappreciative.
It's about your attitude. Glass half vs glass full.
You post a long list why the game sucks - for you. And then ask for a guy (what about girls?) to prove you wrong.
If you were trying to find ways to enjoy the game, you would have taken a constructive approach and not focused on the negative things. Or at least mention one thing you actually like.
But since you can't even enjoy the scenery of the game ("...walk through this most boring landscape"), I would guess this game is simply not for you. Which is nothing bad - if we all had the same taste, the world would be incredibly boring.
You aren't used to telegraphed combat.
If you want to dodge attacks it requires perfect timing the higher the difficulty, because you don't dodge 2 hours ahead of the attack. Only dodge right after the windup of the attack peaks. Which does require some skill. You can watch videos of people playing on ultimate dodging some of the hardest bosses with ease.
They aren't just dodging they are timing their dodge with skill.
As for Bandit camps - you can kill enemies in any order. You don't even need to stealth it.
You got explosive traps for a reason.
Just place exploive trip wires everywhere and watch the camp explode.
As long as you silence the Alarm you can kill enemies how ever you want.
If you are not great at non stealth combat then lower the difficulty.
You can easily manage straight combat with traps. Trap path ways enemies will come to you with explosive trip wire and shock traps. This will kill \ disable enemies as they try to attack you.
Attacking from a vantage spot gives you an advantage to quickly give you distance between you and the target.
Using Tether to lockdown enemies makes it easier to shoot off parts.
This game does require you to learn a lot of mechanics to master it.
If you are struggling try a simpler game like Minecraft Dungeons.
Also I'm disagree with you at some points of yours like
- Enemies have the Skyrim syndrome, they dodge arrows once you have already shot them, even when they don't know you are not detected yet
[That's not true I can hit one machine multiple times and they don't dodge the arrows]
- "clear bandit camps" missions are just "kill everything with stealth in this exact order or you're doing it wrong", pretty much like playing a super-bad version of Hitman
[Also this one you can clear it without being stealth, see people on youtube doing speedrun this game they just rush everything no time for stealth in speedrun]
- enemies are absolute aimbots, you jump, slide, move like a snake and they land perfect hits
- if you teleport with a full medicinal bag you will find yourself with an empty one
[never happen to me]
Maybe you should stick at playing Portal and ask your friend to stop gifting you any games since you only good at complaining than appreciating what the game developer has done.
This old game is far from "sucks" compared to the latest game Cyberpunk 2077, I can't imagine how long the list is gonna be when you first time play Cyberpunk 2077.
One of it's great features is how the different machines have differing weaknesses and various components that can be either destroyed or removed to make many enemies almost powerless.
Admittedly, the combat against humans is more tricky, but well doable if approached carefully. The dodge roll skill is almost OP and makes you very hard to even injure sometimes! Your aim must be pretty bad too, as I've just killed 3 long range archers with 2 headshots apiece, using the correct bow with the right arrows.
This game deserves a studied approach which pays off well and as for fast travelling constantly, what a waste of brilliant and beautiful game/world design.
An open world game is an open world game?
ALERT THE MEDIA!