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He was crushed by a careless industry. A bloody shame.
Next time you ride a Tallneck, have a thought for Mike.
It's a shame that he got treated the way he did by this brutal side of the gaming industry. I love that creative people like Mike can have a way to create and get paid, but the industry needs to appreciate artists and stop abusing people for profit.
If what the mother said is true, and I tend to believe her, It's no wonder that certain games end up launching in a featureless, half baked state. If the core foundations of your game (art, writing, design and QA) are being outsourced to the cheapest producer, your actually HURTING your company and the industry.
The level of stress, both physical and emotional, induced by this industry can easily exacerbate existing health and psychological issues, and when someone has been "used up" - cannibilized - they'll be "laid off" for "reason x", only to have their position quickly filled with another body fresh for the squeezing. That is, if they don't succumb to stress and commit suicide or die to an underlying condition before being laid off.