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Generally some games don't work, only a few.
This is just basic "How games function" stuff, not "Some games don't work."
That sounds more like Supersampling/Downsampling. You render the image in 4K and view it on a 1080p panel. Upscaling would be rendering the image in 1080p and view it on a 4K panel.
In the nvidia control panel you can enable DSR and choose 4x. After that you should be able to set the resolution to 3840x2160 in the games display/graphic options.
In the nvidia control panel it's in "Manage 3D settings"
Not sure if enabling DSR in nvidia control panel would actually work, I don't recall if the game actually has the proper dedicated fullscreen mode that is required for it to work, but:
Right click on desktop > Nvidia Control Panel > Manage 3D settings > Find DSR - Factors in the list > Check a bunch of the boxes in the list to enable higher resolution scales
Then in-game you'd turn the actual game resolution up past 1080.
If it doesn't work with the game set to full screen, you're out of luck. Barring the annoyance of creating custom windows resolutions, which some monitors don't like.
I get around 55-58 fps with all set to ultra except AA. CPU is 6700k with stock clocks, 32 Gb RAM (2666 Mhz). I initially planned to upgrade to RTX 2080 Ti this winter so I can play with constant 60 fps and stopped my current walkthrough, but seeing the prices spiked like mad, I dropped that idea until better times. Sigh, time to get back to the game I guess.
P.S For those wondering 'why do you play at 60 fps, you have a 144Hz monitor, buy a 3090 to play at 144 fps'. My monitor is set to 144Hz, I just limit my fps to 60, the actual Freesync refresh I get is 2x my fps (~115-120Hz), it feels completely different from standard 60Hz monitors, the camera and mouse pointer controls are very fluid.