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Athlon 3000G has only 2 Cores, so it may be really long. On my i7-4790K 4.4 GHz first (the most important) Shader Optimization took 30 minutes. Without it, the game's load times were 3-4 minutes long. Now they take less than a minute.
Strangely enough, there's no "Compiling Shaders" on the Main Menu!
And definitely. I've realized these two cores are slow as molasses.
Maybe try leaving the game to load for a few minutes, see if the progress bar is moving...
Nuh-uh on both. CPU usage tracked on RivaTuner is at idle percents (<=10%). Waterfall didn't even break a sweat.
I'm getting the feeling there ARE precompiled shaders - except they're not compatible with Vega. Which might as well be correct!
EDIT: and maybe they're hidden somewhere. Steam shows up nothing. Hypothesis discarded. Darn it!
I'm also curious if the fact of sharing Steam/HZD files/disk/save files/profiles/settings with other PCs has something to do with it.
How much Shared VRAM the Vega card is reporting through Task Manager?
Integrity verified - didn't work.
Shared VRAM sits at 7GB! I've switched the dedicated VRAM to 2GB, no dice.
It might also be the case too, but I've decided to try and install HZD alone on that computer on an SD card. Still doesn't work.
By the way, thank you in advance for all the effort you're putting into replying to me!
Here are some things you can try, though:
https://www.ubisoft.com/en-gb/help/connectivity-and-performance/article/troubleshooting-technical-issues-on-pc/000061047
I like this, I know it's Ubisoft, but it applies to most games/software problems, and is put in a one clean list of step-by-step things to do.
7 GB should be okay, I think. It's "just right" when looking at the minimum requirements.
While these didn't work, thank you nonetheless! You're awesome. Giving your YouTube channel a sub!
Solved this by moving the game folder to the same drive that Windows is installed on. Now loads the game instantly.
Hope you'll manage to find a working solution.
I... Actually, have not!
But that sounds good!
Another part of it is that I found out Steam manages its OWN shader cache. I'm gonna try getting rid of that to see what happens...
For example, at 720p on High settings, it can't even run GTA 5, at 60 FPS. On Red Dead Redemption 2, at 720p lowest settings, 27 FPS with the APU overclocked to 1600Mhz, not far from 1700. And RDR2 is less demanding than HZD.
I'm well aware of it! But just because it's below "minimum specifications", it doesn't mean it can't run. I think it has the capability of running, else the game would've crashed *before* going into main menu. Maybe a shader clean or what @Bubba suggests might solve this issue.
Haha, there are definitely ways to make it run - and enjoyable! My target is at least 30FPS. There is a resolution scale I can adjust - and if I can use the config files my life might be a bit easier.
Also will take note for the driver for AMD.
Until I solve the shader issues, however, it will refuse to run. For now, both options (clear shaders, install in C: drive) does not work.