Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Saving and loading should do the trick as well, and it saves the use of fast travel items.
They sound ominous. I'm playing on "Very Hard" difficulty, and currently approaching the second corrupted zone west of Mothers Crown.
I don't use fast travel in games... so no, I did not know.
And yes, once you have better equipment and are confident you can take down any machine in the game without incident, there are faster ways to get mods but until then, this area is pretty quick, safe, and low-effort for early-mid game farming.
But yes, the Scrapper area within the ambrace can give you a nice headstart.
By the time your killing those three you should have bought the unlimted fast travel item by then.
Walking simulator FTW.
On top of that, you can farm for wires, echo shells, and chill waters and 100+ shards on each behemoth without ever to have to re-kill them.
Just don't turn in that quest and you can continue to reap new mods, shards, and resources indefinitely.