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I think I'd rather use dedicated melee/ranged defense slotted armor though.
It is actually better than the Chief outfit and the outfits from the Frozen Wilds expansion but then, it might totally depend on your playstyle as well.
Myself I did stick to a stealth outfit for the vast majority of the game (and the few time I didn't I ended up aggroing half the machines in the world).
However, the sheild weaver is totally worth it even if it's depleted in 1 hit. Sometimes, as said before, that one hit is the difference of a loading screen.
Shield Weaver is good for you if you just get hit once in while, Against things that attacks a lot and fast it isn't the best.
Not calling you a liar, just saying that Stormbirds and Thunderjaws strongest attacks are not enough to one shot you. The final boss attacks are much more powerful and don't even one shot you so what you are experiencing is not typical.
https://youtu.be/41Av5z824uM
https://youtu.be/K14TuURMWWA
I prefer to use max resistance armor, since it's so damn strong, especially when it comes to elements. With a max modded carja blazon master with over 100 fire resist, scorchers flame blast attack does literally like, 4 damage. I usually go for elemental plus melee resistance for fighting machines. Everything else I use the stealth armor for cause it's easier to avoid open combat most of the time.
Still wish this game had transmogging, cause the stealth armor from FW is honestly one of the worst looking armors next to the frost armor. Mainly cause it makes aloys arms so buffed, cause it copies Sona's model completely, and it just looks wrong
The most recent speedrun of the DLC at AGDQ would disagree with you.
I can only assume an AGDQ 'speedrun' is finishing the game underleveled AND underequiped.