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Either that or you're getting the downsampling issue from changing your resolution away from whatever the game auto-detected it as.
I saw that the benchmark for this game on vega64 are pretty bad, but i can run the game at 4@60fps on it.
Though, upside to 30fps: Hair, cloth, facial animations and mouse input all function correctly.
Sounds like you got Adaptive Performance selected Turn it Off As no way will you get 60fps@4k Not till they sort out some things.
Adaptive Performance will downgrade to favour fps over quality. You should get 1440 40fps with out to much hassle High setting with reflection medium and Clouds Medium should do it. Turn off V Sync and set FPS to Unlimited. Full Screen. Works for me so should work for your rig.
PC specks are
Windows 10 Pro 64 bit Latest version updated daily.
Windows Version 2004, Build 19041.450
Intel® NUC NUC8i7HVK
Intel Core i7-8809G 3.1GHz (up to 4.2GHz Turbo) O/C to 4.6GHz on all cores
2x 16GB DDR4 2400+ SODIMMs
Radeon RX Vega M GH 1063-1190MHz GPU, 800MHz Memory 4GB
Razer Core X - Thunderbolt 3 eGPU Fitted with a Radeon RX 5700 O/C to 2011MHz
Has been flashed with the Radeon 5700 XT Bios
512 GB M.2 SATA SSD Operating System and Apps
1TB M.2 SATA SSD Game's only Windows and Steam
4 TB External Hard drive USB-C for Photos and Back up files
Intel Wi-Fi 6 AX200 802.11ax Dual band MU-MIMO Wifi Network Bluetooth 5.0 Card
On the screenshot the Clouds look like that on lower settings from what i could see from DF video.
Also if i remember correctly the game sometimes does funky things with 4K (DF also talked about it).
See this from the timestamp (104seconds):
https://youtu.be/7w-pZm7Zay4?t=104