安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
505 Games ported Death Stranding.
And I am glad about that, otherwise I would have need to be mad on Kojima Productions for how their developers behave on the Steam hub, by misusing their moderator tools.
505 Games is a publisher. Not a development group.
That's even worse then. XD
Why are people from 505 Games allowed to have a "developer" tag on their Steam account if they basically didn't develop anything for the game at all. -.-
So a guy from 505 Games, whose group basically just published Death Stranding for PC, has a developer tag on his Steam account and misuses his moderator rights?
Story gets better and better...
Thanks for pointing that out.
The DS/UCA environment is not typically littered with building and trees, though many are complex and ripe with geometric detail - It's frequently stunning and impressive.
Not a perfect port by any means - certain hardware requirements appear to have caught many off guard (specifically AVX / DX12 Feature level 12_0). I'd still argue 505/Kojima have done an amazing job with the DS port and their Nvidia partnership appears to have paid dividends along the way.
I like the look of HZD and very curious about some of the performance issues, there just seems no immediate rush to buy it as I'm far from done with DS.