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To think this is some of the people that are entrusted to run the company that stores your data (Since some do use Google Drive), collect data on people to use for ad money, and have streaming service data from Youtube to understand data over the internet. Yet, not a lick of understanding that ISP's make tons of money from service charges, such as going over a data cap and other random hidden fees. You have to really be living in wealth to have that special love from ISP's to keep you happy. Good thing Phil has had all that upper management roles all these years to maybe get that kind of treatment.
As for these services, well they don't work out in a lot of countries ISP's. Then if you are in one with fair internet services, you're not exactly lucky. With all the restrictions and even less ownership of the product you purchase. I wouldn't call it much of an alternative even with a good internet connection.
Personally I would rather have such services crash and burn. I have accepted Steam to some due to no real choice when GOG doesn't step up to the plate (a lot of times
If Linux or Windows 10 isn't an option you would be better off buying a console to play the games. You will still pay full price, have a monthly service fee for online play, and still get better performance in games than a streaming service. Due to not having to worry about random bandwidth spikes because everyone came home and QoS just isn't enough. At least until consoles turn into stream boxes completely.
Some of them work ok. Like isn't the Nvidia Shadowplay pretty decent? A lot is going to depend on how fast your connection is though. I wouldn't try to play twitchy competitive shooters but most single player story games are playable if you don't have a backwoods internet connection.
A lot of these streaming companies operate differently on ownership too. Some of them let you play the games you already own in your steam library. For as much as you can own something you don't have a physical copy of, but that's a different discussion altogether.
Geforce Now is the streaming option, and it suffers the same issue every one of them does.
They suffer with poor FPS. They do not invest in great hardware to stream to you, they are in it to make money. Expect minimum to medium settings, no matter if it's Xcloud, Shadow etc. Some offer the game at max settings, but there's more drawbacks other then visual quality.
Horrible input lag is one. GeForce Now and Stadia has the least input lag, but you notice it, extremely fast. You press a button, you literally are waiting that half second to get a response. This goes the other way as well, getting hit, when you don't see it happen until after the fact.
They are FPS locked, mostly at 30, due to bandwidth. 60 requires around 400mbps speeds, few have that, and that's 1080p. 60 at 4k? I couldn't get it to play right with a gigabit fiberoptic connection. And no, it wasn't me lol.
And those are on the two decent options. God forbid you try Xcloud or Shadow. Sony and Microsoft cheat on theirs, and partial stream, hard to explain, but does help on input lag when you've files on your device.
It's a whole convoluted mess, a complex one. We're not going to get even haflway decent streaming anytime soon, unless some magic codecs arise that can compress massive to tiny, then uncompress back quickly to make things snappy.
My connection is only 300mbps and I was able to spend weeks playing destiny 2 daily while I was rebuilding my watercooling loop. It felt fine 95% of the time with only a couple hiccups once in a while.
Halo 5 at first didn't feel too good but I switched from a much older tablet to a new top tier android handset and it was quite Playable as well though I have only used it for a couple hours still need more testing.
The fact is you can claim whatever you want and ay "it's not you" but the fact is it kinda "is you" whether it's your hardware your internet or just your tolerances. Your experience isn't at all everyone's to speak as such is very misaligned with the success and growth of these services.
If they were as bad as you say they would have failed miserably from day1 and we wouldn't have 3 or 4 companies chasing that ultisnte streaming service title.
many people are also on data caps and if you go over you end up paying onscene amounts per extra gig.
guy that thinks is 300mbps is common is living in a bubble.
The prior place I lived which was just outside a city the peak was 3.5Mbit.
Internet infrastructure is awful unless you live in a handful of cities or in really small countries.
I get the struggles, my internet at home has about 80mbps, in my room that caps to about 30mbps. however in my dorm I have a business fiberwire connection that caps at 800+mbps. I love it, but that kind of connection isnt widespread and not a lot of people have access to it.
people that think 300mbps can be used in the form of 'My connection is only 300mbps' are delusional.
My speed is 1/3 of that is all I was saying.
I know my speeds are higher but I also think a lot of people cheap out on what is a basic need in today's world and go with the economy rate plan when they should have something better (all to save a few bucks and then whine about buffering or lag).
If you're not paying atleast 75 a month and youre internet provider has plans at these rates and similar speeds to mine then it's basically on you for cheaping out.
I could have gone gig service but my price would go from $100 to $200 and it didn't seem necessary but I d@m sure went from 100mbps at $75 to my plan and definitely wouldn't have ever settle for the 50mbps for $50 deal the cable company pushes.
I got 6x the internet speed for only 2x the cost.
I'm sure many of you could find similar pricing if you actually cared to and could come off an extra $20-40 a month.
And I doubt you were streaming 4k 60 FPS with only 300mbps. I want to see PROOF of this, by all means. Let me see this, I'd LOOOOVE to.