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Wait for the easiest difficulty comes out you will be able to save whenever you want to. So just be patient :))
How others play a single player game has zero effect on you. I infer that it annoys you that others might enjoy a game in a way that you don't and that is odd.
It does have real life consequences as you can be forced to lose quite a bit of gameplay through not fault of your own and this is a bad thing. That affects me and it affects others.
If you want to play this like a console game, then fine, but allowing save and exit at least would be better for others at no cost to you.
That sounds like a you problem :)))
Generally speaking, the more options you have to customize difficulty, the better. I'd also love to see damage multiplier options (both player and NPC) to create a more brutal (but still fair) experience. By default both the player and NPCs have more health than I think they probably should.
If you absolutely need quicksaves and don't want to wait for easy mode to be implemented, you can enable the developer console and use the loadgame and savegame cheats.
1. Browse to the Gloomwood game folder.
2. Open up user.ini in a text editor like Notepad.
3. Change DevConsole and Cheats from 0 to 1 and save the file.
You can then access the console with the tilde (~) key.
Are you guys considering the idea of a "Save and quit" option? And adding a quicksave/quickload option to every difficulty level?
Cheers.