Gloomwood

Gloomwood

Item physics are too volatile
Considering game has no storage and you seem to be expected to just store things in the world, it is a bit weird how "jumpy" a lot of the items are from smallests of collisions. It's not uncommon for me to gently brush one item when trying to position another, and for that item to just accelerate out of existence (literally, i turn around, and the item is gone from a room).

This needs to be fixed. Item proper item placement (instead of having them suddenly materialise in the world and getting dragged along with the cursor), or have only moved item be impacted and not the ones that are already placed in the world, or a storage box at the lighthouse... *something*, that doesn't result in my flare gun phasing out of existence when i'm trying to drop my loot, forcing me to reload the last save and lose progress
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Showing 1-4 of 4 comments
Zeth Apr 17 @ 8:14am 
? not sure what you mean. Seems like a get gud thing
Z0MBE Apr 17 @ 11:41am 
Originally posted by Zeth:
? not sure what you mean. Seems like a get gud thing
game glitches and breaks and immersion and experience breaks completely >git gud

You're not doing anything but insulting someone for giving resources to the dev to fix what do you think you're doing here ?
Zeth Apr 25 @ 5:04am 
Originally posted by Z0MBE:
Originally posted by Zeth:
? not sure what you mean. Seems like a get gud thing
game glitches and breaks and immersion and experience breaks completely >git gud

You're not doing anything but insulting someone for giving resources to the dev to fix what do you think you're doing here ?

Dude I played this for 30 hours and never saw any weirdness you ♥♥♥♥♥♥♥ are talking about. Provide evidence or gtfo
Can confirm there might be something different with physics, maybe even with unloading/loading the area. I was just placing items on the floor of the Room we get to use at the merchants place. And the flare-gun-thing was on the shop floor when I returned, it somehow clipped through the private room floor.

Altho I've never see something shooting off at mach-speed, so I can't confirm that one.
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Showing 1-4 of 4 comments
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