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Lmao who does bro think he is
But, tell you what. Let's just forget our differences and pfps and maybe even these 20 bucks (for now at least). And to memorize this peace agreement, if I get my hands on the level editor (and if it's going to be in this game), I will make you a reference somewhere, something silly and nice! How's that sounds?
Well this entire game is dead. Nothing wrong with that btw. But yeah, that's what happens two years into EA fo a linear single player game.
Lol you think I'd go through the trouble of putting you on a banlist or something? I haven't banned a single person in my life and you're sure as hell not important enough to change that.
Thank you. my great grand kids will probably appreciate it when the game finaly arrivers, even though I may not be arround to see it.
Yeah so, to me you were either 9 or an old man who acts like the first one, so let’s go with the second one.
And that's a lot of time for me to create a funny in-joke, just need to listen to some Thief Benny's dialogue again..
But that's just what came to my mind as the first concept. It's all about world building, really.
Wow, I didn't understand what he was taking about earlier, but thanks to you I know now.
It took two incredibly dumb people to say the same dumb thing for me to think along your line and realize you two don't even know that "time played" on steam is not real or accurate and only keeps time when the steam client is online. Anyone, at anytime can go offline and still play SP.
What a joke
Is there enough content at the start of e-a for the asking price? No? Then wait for a sale. It's not hard.
Anyway unless you're one of those people who won't play work-in-progress stuff, try it now. It's got enough content for a few hours.
Critical attention means it didn't have a hype train behind it like Gloomwood had with PCgamer. Blood West is being judged more harshly ATM, and Gloomwood is being judged a lot more leniently, despite the fact that IMO, one is better than the other.
I finished what's available to play currently.
Here's another thing you obviously don't know, you don't need to start Steam to play Gloomwood. You can start it from desktop with a shortcut.
And yes, people play offline singleplayers offline.
I am that kind out person though. At least almost. I ususally play a 1-2 hours within the first two weeks after purchasing the game (in case I want to refund). Then I will not touch it until full release. In Gloomwood case I plaid until I reached the lighthouse which was all the availeable content at that time. Though I somehow didn't manage to get into the slaughtered goat inn while everyone else seems to be able to do so so I might have missed a bit of content there. The huge dissapointment came two years later when I checked back with the game. The reason I did that is because the median development time of EA is 25 months and I thought that surely a potatoe game like GloomWood should be done by now.
I agree. Blood West is a significantly better product. Great Art design, level design, movement and a unique approach to the genre. I woudln't have thought shooter and stealth games blend well but it turns out that indeed they do.
I feel like Gloomwood is getting a lot of leeway because of how amateurish it looks. Visually speaking it feels like project done by a few very talented highschool friends and as a result people don't seem to have the same expectations. I alos feel like New Blood are a lot less gifted in creating stalth games than wheen creating shooter games. I'm genuinelly confused how the same team that did the fantastic weapon, enemy and level deisgn in Amid Evil makes a stealth game with such a staggering lack of creative ideas. That's also a reason why I dislike how long GloomWood takes to develope. They could be working on another boomershooter, a genre they're good at rather than bloating up Gloomwood to 40 hours of stealth mediocracy.