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At the same time, here's Sunny, who had supportive friends. Even if they split apart, even if they weren't around for four years, in the end they came back together, had fun, talked about their traumas... Even if Sunny's trauma was entirely different from Kel, Aubrey and Hero, it was still extremely important to meet them and hang out with them again. Someone who has good people around them will always have more strength than someone who is alone in their head.
To be perfectly honest, I'm not sure if I have people like that in my own life... Some gruesome homework that the game made me think about. At least nowadays I'm working towards being more appreciative of people, both those who are already around me and random people I meet wherever.
And even if there are no people around, there's still hope. People around the world are becoming more and more aware of the importance of mental health issues, and getting help for them is becoming easier and easier. Sure, "I went to therapy" is a far more boring story than what OMORI told, but it'd be better if we could grow up as people without experiencing extremely traumatic events, right?
But that's in real life. bridgeofblues said it well: The game is designed to make you want to go for the good ending. Isn't that the game developers saying that this is how it should be? Then again, that also begs the question: What purpose do the bad endings have? I genuinely don't understand. The first ending the player experiences always has the advantage for being imprinted into the player's memory harder; wouldn't it be bad for people to remember OMORI as a story only about suffering without salvation when you merely don't open the door for Kel?
It's like playing a roguelike: They're very rough at the beginning when you know very little of the mechanics still, but when you beat the game for the first time, each following run is more likely to result in an another win. Sometimes you just get unlucky, as in other crap happens irl that makes you relapse, but even those give you insight on how to handle your situation even better.
As for what constitutes for a "win" for Sunny... I like to think the first one was when he opened the door for Kel, although he could still end up offing himself. The good ending is a win, of course, because he finally gets to say the truth out loud. Which, considering the hellish 4 years everyone involved has spent, is a feat that... jesus ♥♥♥♥ the amount of courage to do that ♥♥♥♥ is ♥♥♥♥♥♥♥ unreal ♥♥♥♥♥♥♥♥♥
With that said, it would've been super nice to see everyone react to Sunny's confession exactly due to how unreal the whole ordeal was. Oh god, I want to know for sure if they did forgive him and Basil even if I want to believe that they did! It's probably not shown for a reason, but STILL
There is one scene that can give some direction: The one where Aubrey confesses to bullying Basil. Kel and Hero are quick to sympathize. (Of course, Aubrey's situation is different to Sunny's... And while I dislike comparing people's suffering, I'd say killing your own sister is a biiiiit more traumatic). Considering how each of the trio have been facing their traumas and being open with sharing their experiences while Sunny has been dealing with his own, I'd like to think they'd at the very least give some sympathy for Sunny and Basil's side instead of just flat-out burn bridges.
But it'll be a long healing process, that's for sure.