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So are you not having to discard a card?
These are the card descriptions.
--Ceruli--[Fiend / Effect]
"If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card."
--Gates of the Dark World--[Field spell]
All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card.
So what should happen when i activate it is that i banish a monster, discard Ceruli, draw 1 card (this worked) then he gets summoned to my opponents side of the field opponent then they discard 1 card... aaand that's what didn't work.
so far my only thoughts are that it's either A - not coded into the game: B - This is OP and was banned in some arbitrary rule book?: C - all these affects formed a chain link of +2 and do +2 chain links cancel some effects?
I've noticed similar weird occurrences with other cards such as Doomcaliber Knight.
It is working as it should. Your opponent is not supposed to discard a card, you are supposed to discard a card. "Your opponent must discard 1 card" applies to you because the player you're facing now controls Ceruli.
The card is designed that way so that you can trigger the "if this card was discarded from your hand to your Graveyard by an opponent's card effect" many of the Dark World monsters have.
What is your issue with Doomcaliber Knight?
- Brron, Mad King of Dark World -
[When this card inflicts battle damage to your opponent: You can discard 1 card.]
- Goldd, Wu-Lord of Dark World -
[If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the Graveyard, then destroy those targets (if any).]
- Ceruli, Guru of Dark World -
[If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a "Dark World" card: Your opponent must discard 1 card.]
- Lightning Vortex -
[Discard 1 card; destroy all face-up monsters your opponent controls.]
Brron + Goldd = yes
Brron + Ceruli = yes
Lightning Vortex + Goldd = no
Lightning Vortex + Ceruli = yes
I feel like i need a PHD to understand these cards. i'm learning through trial and error.
Lightning Vortex should not be triggering Ceruli, you should try that again. Lightning Vortex does not work to trigger Dark World effects. The reason is because the discard on Lightning Vortex is the cost to activate it. Cards discarded as a cost will not have their effects trigger.
How do you know something is a discard cost? The card tells you discard the card first then activate the cards effect. Going back to Lightning Vortex it says "Discard 1 card" before "destroy all face-up monsters your opponent controls" so discarding is the cost. Graceful Charity on the other hand says "Draw 3 cards" before "then discard 2 cards" so it would work with Dark World cards.
You're not wrong, Yu-Gi-Oh is AWFUL with wording of cards and their effects. It was even worse when the game first came out. If you only play this game in a casual setting with your friends you're probably getting the rules wrong. A lot of people, myself included, play one of the video games for time and have a rude awakening. Many topics pop up on here with people saying there is a bug when it is really just not understanding the poorly worded cards.
The video games with the hard coded rules really forces you to understand the game. properly.
Specifically, the cost is the part before the semicolon ( ; ) The effect comes after. If there's no semicolon, the whole thing is the effect. This is a feature of Problem-Solving Card Text (PSCT). I recommend Googling that. Yugioh cards are written weirdly, but it's very consistent and specific (for modern cards, old ones are all over the place). Once you learn how the style works, it's pretty easy to read new cards.
A Dark World deck specifically is a pain, because discarding them as a cost doesn't trigger them, so you have to be really careful to make sure your combos all work.