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also use lightsworn support spells/traps.
In my experience almost all traps are far too slow for my tastes, hence why I am running as much draw power as possible (One Day at Peace, Upstart Goblin, Solar Recharge, Allure of Darkness, etc...) The goal is to have 1, possibly 2-3, JD's ready to go by turn 2-3. So the deck has a glass cannon mindset and isn't meant to play the midrange control type game. I either kill them fast or I brick and try again.
The only monsters that could be considered filler is the dark engine imo. CED is the backup plan to JD, Kuribandit is there to burn through cards as fast as humanly possible due to the fact that I can't play more than 1 Card Destruction, and Summoner Monk + Tour Guide are easy XYZ summons.
While the banish effect of Ryko is amazing, I think it's a bit redundant when the plan is to nuke the field with JD or CED anyways. Twlightsworns need too much space in your deck that inevitably kills the quick OTK potential Lightsworns can have. I also don't like Punishment Dragon.
I actually was running 2 plaguespreaders, Dark Armed Dragon, 3x Necro Gardna and some other things in my dark engine back then. With CED being unbanned, I see no reason to run DAD anymore. The plaguespreaders might make their way back in here though if the XYZ summons don't pan out. I've also used honest and love it, but I just don't have the room for it. I need a sizeable dark engine to make the most of 3x Allure of Darkness because it's crucial draw power to get into those JD's fast.
but if you really into it and wanna play it, take out chaos emperor, it's terrible, play levianeer instead. Also you're playing lightsworn so you 100% must play 3 wulf and 1-2 felis.
you also will want to play jet synchron and crystron halqifibrax. Consider also starliege seyfert to get back your dragons from the GY
Monsters:
Arkus
Celistia x2
Ehren x2
Shire
Herald of creation
Honest x3
Jain
Judgment dragon x3
Lumina x2
Lyla x2
Plaguespreader zombie
Raiden x3
Ryko x3
Wulf
Magic:
Charge of the light brigade x3
Foolish burial
Gold Sarcophagus
Monster reborn
One day of peace
Reinforcement of the army
Solar recharge x3
Twin twisters x2
Trap:
Bottemless trap hole x3
LIghtsworm judgment x2
Extra:
Gaia knight the force of earth
Magical andriod
Micheal x2
Stardust dragon
Castel
Constellar omega
Leviathan dragon
Acid golem of destruction
Utopia x2
Wind up zenmaines