Wizard with a Gun

Wizard with a Gun

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Duskyer Nov 1, 2023 @ 3:06pm
Anyone feel stack size should be increased?
I barely finished the 1st world, but even before that there were a lot of items I straight up had to leave because my inventory was full. I think it'd be better for items to all have a stack of 100 or something.
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Showing 1-3 of 3 comments
MechWarden Nov 1, 2023 @ 4:19pm 
Arcane Tomes can stack to 999, and I'm thankful for that, since those are always needed.

Besides that... honestly hard to say. Things could use some balancing, but not by increasing stack sizes by 2 to 5 times what they currently are. At the time of starting I can see someone wanting more space or bigger stack limits, but after a couple runs I can see the need for some inventory limits. Without it the game play could feel off.
Duskyer Nov 1, 2023 @ 4:56pm 
Often times I'm leaving a run, not because I'm out of time, but rather my inventory piled on and I need to dump it somewhere. Bigger inventory wouldn't be an issue if the stack size increased because most of my inventory is multiple stacks of the same item.
MechWarden Nov 1, 2023 @ 6:08pm 
Yeah, I've ran into that as well, along with hearing from many other players that have to head back because of inventory space. However I see that being more a balance issue with gaining more time, since Dormant Portals can be pretty easy to find and break once you get a feel for things. If anything, finding my inventory being mostly full has often been my go-to reason to finally end a 'too successful' run since the timer usually isn't pushing me anymore with how much I know the game.

I totally see where you are coming from. In the early game you really feel the crunch in personal inventory space as you collect everything, because it feels like you need it all. However, in mid to late game (or even on a 2nd run) I really don't see a full inventory as being much of an issue since I stop hording easy to get stuff or early game items. Plus later backpack upgrades help more than I expected. The stuff I get often feels rewarding enough.

I find that if you focus on collecting just certain things you need the most and avoid some fights, the inventory space works pretty well. The game really doesn't like it if you grab a wide variety of things. But then again, that could be fighting against the typical gamer habit of hoarding everything, and that's been shown to be a force of nature in of itself!
Last edited by MechWarden; Nov 1, 2023 @ 6:09pm
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