Learning Factory

Learning Factory

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Returning player - WTF happened!?
I played this some time ago - ran through the tutorial - built some stuff - got distracted.

So I came back to start a new Campaign after a LONG break - did the tutorial again and then I'm dumped into a world of WTF!?

Screen absolutely COVERED with stuff and no real clues where to start (skipping the tutorial is obviously the same thing here)

I guess all that development time has added loads of things for existing players but completely forgotten about new players - which is fine if you don't WANT any new players?

My memory of this was that it was promising but maybe a bit "hand holdy" - that made sense given it's sold as a "Learning" game - WTF happened??
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Showing 1-3 of 3 comments
GospodinNoob  [developer] Dec 15, 2024 @ 11:47pm 
Originally posted by shrewdlogarithm:
I played this some time ago - ran through the tutorial - built some stuff - got distracted.

So I came back to start a new Campaign after a LONG break - did the tutorial again and then I'm dumped into a world of WTF!?

Screen absolutely COVERED with stuff and no real clues where to start (skipping the tutorial is obviously the same thing here)

I guess all that development time has added loads of things for existing players but completely forgotten about new players - which is fine if you don't WANT any new players?

My memory of this was that it was promising but maybe a bit "hand holdy" - that made sense given it's sold as a "Learning" game - WTF happened??
Hi. Thanks for the feedback.

We are currently polishing tutorial. What exactly confuses you?

Did you start an advanced tutorial or a normal tutorial?
Last edited by GospodinNoob; Dec 16, 2024 @ 12:01am
shrewdlogarithm Dec 17, 2024 @ 4:56am 
I started a "Kotovod" game with (and then without) the normal tutorial.

That tutorial is a basic "fix the broken factory" thing which then throws you into this screen

https://imgur.com/a/2kyt4ki

So after my head stopped going OWWWW I delved into the Guides and there's plenty of stuff in there to refresh my memory with

BUT

I can't help thinking a game called "Learning Factory" needs a smoother introduction - even if you start a 'Freeplay' game you start with that same screen - so many icons it's almost impossible to see what's going-on - looks like a mobile game tbh - have you ever heard of menus?

I was hoping to intro my nephew to this over Xmas - maybe he'll click with it quicker but I do feel that "Learning Factory" could be a bit less intimidating/a bit better layed-out and generally just less WTF?
Last edited by shrewdlogarithm; Dec 17, 2024 @ 5:24am
GospodinNoob  [developer] Dec 17, 2024 @ 10:33pm 
Originally posted by shrewdlogarithm:
I started a "Kotovod" game with (and then without) the normal tutorial.

That tutorial is a basic "fix the broken factory" thing which then throws you into this screen

https://imgur.com/a/2kyt4ki

So after my head stopped going OWWWW I delved into the Guides and there's plenty of stuff in there to refresh my memory with

BUT

I can't help thinking a game called "Learning Factory" needs a smoother introduction - even if you start a 'Freeplay' game you start with that same screen - so many icons it's almost impossible to see what's going-on - looks like a mobile game tbh - have you ever heard of menus?

I was hoping to intro my nephew to this over Xmas - maybe he'll click with it quicker but I do feel that "Learning Factory" could be a bit less intimidating/a bit better layed-out and generally just less WTF?
Thanks for the feedback!
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Showing 1-3 of 3 comments
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