Icarus
2023. okt. 19., 15:58
Icarus Week Ninety Eight Update | New powerful ‘Tusker’ Mount to tame
Tame the new Tusker mount in the arctic regions of Styx, with high health, regen, and carry capacity

Nézd meg a teljes eseményleírást itt:
https://steamcommunity.com/ogg/1149460/announcements/detail/3728476412298188589
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4660/106 megjegyzés mutatása
Nick Oh Boy eredeti hozzászólása:
nibbles021 eredeti hozzászólása:
actually it was easy for me to debug the crash file and pointed the devs in the right direction and i recommend people that are a little tech savvy to download windbg to analyze their crash files and see whats wrong with there games and help out devs
That might help me understand why my Satisfactory game keeps crashing when trying to load another auto save. My guess is the object limit I keep hearing about in Unreal Engine.
I was getting bored reading all these comments on a trash game then I came across this and started laughing... good for you

its crazy how other peoples games don't crash... they must have another version of the game...1.02.83 I think it is...
I'm kinda surprised I'm still seeing people complain about FPS. It's almost like kids these days expect 120-200 FPS at max settings with cards 3 generations old. I know there's a group on the internet that hail high FPS but the graphics improvement over 60 fps isn't very obvious or apparent unless you're expecting whiplash speed response expected in high end PVP games ... Honestly people complain about the silliest things and call it a dumpster fire because of it. "Minecraft runs faster.." Duh. Have you stopped to look at the complexity of the graphics and the amount of systems at play? Try getting this level of performance out of ARK and come back and let me know how that went. And ARK doesn't have graphics as complex as this either...

Let them focus on bug fixes and improvements, and the FPS optimization (which honestly isn't high on the list of priorities once the FPS is within a reasonable range) will happen. This Dev team is highly active and on top of it. This isn't a PVP game and honestly I personally have never had issues with FPS and I play on max settings myself.
100% useless. The buffalo is already insanely slow, don't wan't something even slower.
Exctoris eredeti hozzászólása:
nibbles021 eredeti hozzászólása:
partially digested enzymes are showing up on styx map but not Olympus map when skinning animals with attachment of rare meat
I believe the partially digested enzymes are used in a mission / operation on Styx - did you start one?
I just got on after update and never started one at all. It’s like it thinks I’m on a mission with it but I’m not.
Devs: "F*** your battery!"
Chaos eredeti hozzászólása:
I'm kinda surprised I'm still seeing people complain about FPS.

I think an important distinction needs to be made on this topic. Hitches and performance degradation still exist in the game in a noticeable and frustrating way. There are factors outside of hardware that are impacting performance for people. The same high end system can have wildly different performance results for two different people, and this has made reporting/investigating/fixing particularly difficult.

Performance has improved noticeably over time. Of that, there is no doubt. However, that doesn't mean it's at an acceptable level currently. The day this game can be locked at 60 FPS without noticeable deviation or degradation, I would call the performance 'fixed'.

People saying "Oh well I can run it on ultra with 60FPS, so the game is fine!" are equally as unhelpful as people saying "FPS sucks, trash game!" because neither address the problem of why, which only the devs will be able to answer.

I do believe these devs will be able to achieve an acceptable level of performance for this game, in time.
RAEJUS eredeti hozzászólása:
Devs: "F*** your battery!"

I think if they made batteries it would make all other power obsolete.. they would have to either massively reduce the solar power output or make battery storage small and expensive to balance it. Which I'd be fine with.
Legutóbb szerkesztette: Tanyon; 2023. okt. 20., 19:04
When working on the second part "Bestiary Balance & Creature Trophies" could it be possible to slightly increase the size of the trophies? I have been watching many YouTubers express their complaints of the head mounts not feeling appropriately sized. Thank you.
Explanations have already been given about batteries: the calculation system for the distribution of electricity and water resources was not programmed. Initially, everything was done on the principle of simple summation and switching off at a certain moment (Water mill + Solar panel)
And if Battery appears, it will be necessary to process all this in real time. And in order to do this in such a way that it all does not cause excessive load + multiplayer synchronization, you need to write the appropriate code.
Icarus - Preservation Stockpile | with a big bug after repair - Easy 700 Rocketbucks | https://www.youtube.com/watch?v=kOT870nHoco&t=48s
DarthTanyon eredeti hozzászólása:
RAEJUS eredeti hozzászólása:
Devs: "F*** your battery!"

I think if they made batteries it would make all other power obsolete.. they would have to either massively reduce the solar power output or make battery storage small and expensive to balance it. Which I'd be fine with.

No, the major problem with solar is that the power system isn't designed for "sometimes" power sources. All power producers except solar are just always running, and all power consumers just constantly consume, they don't dynamically reduce their power when they're not being used (and only a few, like the furnace, can even be turned off directly). The entire power system is designed where you have some generation capacity, and you keep your consumption under that, so power sources that only sometimes work break that significantly.

That's especially the case because we lack a means of easily turning off sections of the grid (like a power switch, our only option is to delete a cable), and we have no ability to control which facilities get taken offline when the power drops below consumption. The point of batteries would be two-fold, first to cover for relatively brief usages above generation, and to allow for more dynamic power generation systems. For example, batteries would let them make the wind turbines provide variable power (similar to how wind turbines work IRL, where potential power output depends on wind speed), because batteries would exist to smooth out the generation.

You're likely correct that they'd have to adjust some of the power values to avoid trivializing it, but I actually don't think solar would be on that list. Solar's output, as a percentage of the solar cycle, depends on your location, relative to geographic obstructions, but in practice, a solar panel plus however many batteries it takes to store half a day's solar output would total to roughly half a solar panel's peak output, or ~2500. That's actually pretty balance, considering the output of turbines, and is still below the water wheels and half the output of a bio generator.
Legutóbb szerkesztette: Kaedys; 2023. okt. 21., 1:54
I will be a tusker raider!
I just find it funny how everyone defends this game like they're developing it themselves. Performance drops especially around bases or during storms are a thing, for everybody. If your fps doesn't drop to below 60fps, you're either a liar or play on a 4090 (though people with 4090's still have fps drops).

Then you have the unfinished maps. All of them. Even on icarusintel, there are caves marked as 'Unfinished'. So lets add rustic benches! There are many other problems, too long to list actually with this game. To make things clear, I game on a i9, 3070 rtx and 32GB DDR5 at 1080p res. So many other games like Cyberpunk for example, run at an average of 120fps.

With all of that said, I or the average user posting a comment here, is not responsible for developing a game, either because we have real life jobs, dont have the time or expertise to develop a game on our own. It's why we pay a competent dev team to do that for us. You're not playing icarus for free so like with everything bought in life, you have an expectation of the product you're purchasing. If this dev team is not capable of fixing its own code because they dont know how, then they're not capable of making this game any better in terms of actual improvement ever.
Legutóbb szerkesztette: AccuKORE; 2023. okt. 21., 7:25
AccuKORE eredeti hozzászólása:
I just find it funny how everyone defends this game like they're developing it themselves. Performance drops especially around bases or during storms are a thing, for everybody. If your fps doesn't drop to below 60fps, you're either a liar or play on a 4090 (though people with 4090's still have fps drops).
I actually play on a RTX 2060, I7-9700k CPU, 60 Hz monitor (60 FPS cap); I barely get drops in FPS, and I don’t mind when they happen (maybe because I am used to Minecraft Java without Optifine). But I stopped playing Java around 1.15 because I was done with the constant 30 or less and went to Bedrock.

I wonder why some get good FPS while others get bad FPS. Although they did do major improvements too, attempt at least to solve the major problems for it.
Legutóbb szerkesztette: Nick Oh Boy; 2023. okt. 21., 11:07
AccuKORE eredeti hozzászólása:
I just find it funny how everyone defends this game like they're developing it themselves. Performance drops especially around bases or during storms are a thing, for everybody. If your fps doesn't drop to below 60fps, you're either a liar or play on a 4090 (though people with 4090's still have fps drops).

Then you have the unfinished maps. All of them. Even on icarusintel, there are caves marked as 'Unfinished'. So lets add rustic benches! There are many other problems, too long to list actually with this game. To make things clear, I game on a i9, 3070 rtx and 32GB DDR5 at 1080p res. So many other games like Cyberpunk for example, run at an average of 120fps.

With all of that said, I or the average user posting a comment here, is not responsible for developing a game, either because we have real life jobs, dont have the time or expertise to develop a game on our own. It's why we pay a competent dev team to do that for us. You're not playing icarus for free so like with everything bought in life, you have an expectation of the product you're purchasing. If this dev team is not capable of fixing its own code because they dont know how, then they're not capable of making this game any better in terms of actual improvement ever.

What do you pay me if i show you my own recordings without your "lags and crap fps" bs? I have a 2070 (nonSuper) while i record with OBS on the SAME computer with 60fps in not the worst render quality and i dont have those huge drops except when i traveling on my moa with high speed in a straight line...
ok, it isn't ultra everything, but you know.. im old enough to learn how to setup my game to look good without low fps. ;) There is a thing in the game, called "Settings" you can do things in there and not just put everithing to ultra...

Wierd i know... but dude... the menu is a thing!
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