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All that gets my vote. Separate the survival crafting from the specialist tech crafting and create some much needed risk, strategy and reward. Its the feedback loop the game need to supercharge it. Ideally with your main base being on the space station.
Additionally, many of the items above are directly from feature upvote, and are linked so you can see. We don’t have time to link all of them, so the actual count coming from feature upvote is even higher.
Your comment is factually incorrect, and quite obviously so on even point. Please be mindful of the steam community guidelines which requires you are not deliberately disruptive.
"We're working on this and that content. Look forward to it. Don't curse." Is it this?
If you're a game developer, you have to explain to your players what you're planning for the future and what you're going to do with the content. That's the roadmap. But it has to be a overall category. Not "this week's work brief."
What you guys worked on this week and what the patch is internally is not a good roadmap and it's a mess spoiler.
It's not a pride to have long patch notes because of "future content," not because of the player's desired addition to good content or bug fixes or optimization patch history.
It is recommended that you patch every week and publish patch notes.
But if you don't have much content to add, just leave it there. Please throw away the useless "future content" from your patch notes.
I'd like to see properly created content when it's developed and ready to be released and formally introduced. I don't want to see future content with your "work brief this week."
Dear developers, dear three-member forum-reading team: in my opinion, there is a significant difference between "reading a message" and "listening carefully to what it is actually about when reading a message". Too bad I can't exchange the game anymore. After Rocket's statement "Your comment is factually incorrect, and quite obviously so on even point. Please be mindful of the steam community guidelines which requires you are not deliberately disruptive" now would be the time. very inappropriate reaction.
Anyway, still hoping you pull this off somehow.
[Icarus is now no longer attempting to Launch in VR mode]
...that seems to imply you guys may just well be working on a much needed VR capability down the line, if so.. YES, YES PLEASE
For those who followed Dayz in the beginning, same thing, same method. First they promise, take your money with promises, and then threaten with Steam guidelines.
On the forum same thing. Perhaps it is time that people are more aware of who to give their money to, and more importantly, perhaps it is time that what is promised is then kept.