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Fordítási probléma jelentése
It sounds like you want the game to die and not realize you are saying exactly what all the other people who scream "hardcore is for hardcore get out of here if you can't handle it snow flake." then wonder why no one is playing with them or that game anymore. Either way a system where you need to constantly re lvl is also bad. Take for example the latest hotfixes where it was found that certain talent points where just not working correctly or at all. so if you put all those points in and they aren't working right or at all why should you be punished for a in game bug? I don't plan on making a new character every time a patch causes my character to break due to an issue with a select few talent points. Even if they don't affect you and the way you play is irrelevant since there are many other people who do. And a single talent being broken may cause one person to have a bad time or 25k players to have a bad time.
Extension: If the developers wanna go the rout of punishing players regardless if its their mistake or not is on them. This discussion has been going on for awhile now and you might just get your way with ever increasing costs for no actual reason other than to make you grind a select few mission just so you can experiment in the game.
The developers already have my money so they can do want. I havn't played since I got to 41 and don't plan on coming back till they uncap the talent points or at least unlimited re-spec. My review will remain thumbs down on the game till that happens.
You seem to be missing the point. I don't want a respec because I think the game is hard. Hell, the game isn't even that hard. I want a respec because the devs haven't even finished the game yet and keep changing how things work. What I make now may work for now, but in a month? It might not. Or they could add new traits, and my character is already past level 40 with no points left to spend.
I still think the best idea would be to be able to surrender traits for a price to get back points. That price could be exotics, or research points, or even a new made up currency that you get given to you over time. whatever it is, it shouldn't be too expensive to make it pointless, but expensive enough for there to be a desire to work for the change.
Let players be the ones worrying about "breaking the balance" in their own sessions by controlling who they invite, instead of babying them arbitrarily.
this would let us tune our char for the mission ahead, or try new things out.
First respec should be free. Don't penalize for not knowing the game before playing it. That is unfair. After that, charge whatever because by the time I want to do a respec I better know what I want to respec as.
Free respec. could be a traded in for a high value item found randomly on Icarus.
Free respecs. could happen at lvls 40,75, 90. 99
Free respec coud be unlocked upon completion of all mission (although what is there to do then) or after a certain "block" of missions
I'm sure there are a million better ideas than these 10 second ones. Just figured I'd toss them out without reading the 10 pages in front of me