DOOM 64

DOOM 64

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xstar960 Mar 21, 2020 @ 1:06pm
Support for Intel HD Graphics 3000
It would be nice to have support for the Intel HD Graphics 3000 if possible.
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Showing 1-15 of 18 comments
EdwinZP Mar 21, 2020 @ 3:15pm 
I really doubt it
but you can buy the game and try it and if it doesn't work you can make a refund
keanebean86 Mar 22, 2020 @ 9:41am 
I just played on my laptop with a B970 (Sandy bridge HD graphics) which should the be same generation just slower than your HD 3000.

To get it to work I set it in DX11 mode.
%USERPROFILE%\Saved Games\Nightdive Studios\DOOM 64\kexengine.cfg
Make sure you have this line: seta r_rhirenderfamily "d3d11"

I'm running windows 7 and the latest intel gpu driver from 2015 version: 9.17.10.4229

I found the config location info here: https://www.pcgamingwiki.com/wiki/Doom_64
Originally posted by xstar960:
It would be nice to have support for the Intel HD Graphics 3000 if possible.

I don't see how it would not work? I mean, the engine used for this game is very light and well optimised.
Daikatan Mar 31, 2020 @ 4:17am 
Originally posted by Astro_80 (WASH YOUR HANDS!):
Originally posted by xstar960:
It would be nice to have support for the Intel HD Graphics 3000 if possible.

I don't see how it would not work? I mean, the engine used for this game is very light and well optimised.

i m sure you could have used Riva TNT2 with 64 mb vram for it if this wasn't using modern API dx12/vulkan...

if people were launching Doom 3 on 3dfx voodoo, lol
Last edited by Daikatan; Mar 31, 2020 @ 4:20am
Originally posted by Daikatan:
Originally posted by Astro_80 (WASH YOUR HANDS!):

I don't see how it would not work? I mean, the engine used for this game is very light and well optimised.

i m sure you could have used Riva TNT2 with 64 mb vram for it if this wasn't using modern API dx12/vulkan...

if people were launching Doom 3 on 3dfx voodoo, lol

Yeah true.
Crashed Mar 31, 2020 @ 6:18am 
Originally posted by xstar960:
It would be nice to have support for the Intel HD Graphics 3000 if possible.
Did you try downloading the latest drivers from the Intel website? There seem to be indications it might support OpenGL 3.2.

I do suspect however the OpenGL 3.2 requirement is due to the N64 texture filter, which on PC hardware has to be emulated with shaders.
Last edited by Crashed; Mar 31, 2020 @ 6:24am
Siomn Apr 5, 2020 @ 2:26pm 
I have hd 3000 and when I start the game I get an error: kexPlatformApp::initVideo:failed to create opengl context (could not create GL context: Operazione completata
Crashed Apr 5, 2020 @ 4:48pm 
Here's a fix to attempt:
Go to %USERPROFILE%\Saved Games\Nightdive Studios\DOOM 64\ and open kexengine.cfg with a text editor.

Look for the line seta r_rhirenderfamily and change the value to "d3d11"
This will force the graphics to DirectX 11.

Let us know if this works.
IMTVLIVES Aug 11, 2020 @ 10:08am 
Sorry for my English, but I want to help you. (I will use Google translator, as I don't speak English very well).
First you need to create a configuration file for the game to accept the API exchange (OpenGL to DirectX).
You can do this by opening the game or taking the default configuration file, it is usually in C: / x86 / Steam / Steamapps / Common / Doom64 in a file called Doom64.kpf. You can open this file with winRar, then take the Default.cfg file and extract it to any folder, then rename it to kexengine.cfg. Copy this file to C: / Users / "Username" / saved games / Nightdive Studios / Doom64. then open the file using the notepad and look for the arrow r_rhirenderfamily, within the quotes replace Vulkan with d3d11, close and save. There, the game will open normally.
mjordan79 Oct 24, 2020 @ 6:40pm 
Originally posted by xstar960:
It would be nice to have support for the Intel HD Graphics 3000 if possible.

Those requests should not even be here on Steam.
[LKT] Sektor Dec 1, 2020 @ 12:25pm 
Originally posted by Rofkl:
Sorry for my English, but I want to help you. (I will use Google translator, as I don't speak English very well).
First you need to create a configuration file for the game to accept the API exchange (OpenGL to DirectX).
You can do this by opening the game or taking the default configuration file, it is usually in C: / x86 / Steam / Steamapps / Common / Doom64 in a file called Doom64.kpf. You can open this file with winRar, then take the Default.cfg file and extract it to any folder, then rename it to kexengine.cfg. Copy this file to C: / Users / "Username" / saved games / Nightdive Studios / Doom64. then open the file using the notepad and look for the arrow r_rhirenderfamily, within the quotes replace Vulkan with d3d11, close and save. There, the game will open normally.
MAANOO VALEU DEMAIS! ÚNICA SOLUÇÃO DE VERDADE AQUI!
Last edited by [LKT] Sektor; Dec 1, 2020 @ 12:26pm
IMTVLIVES Dec 5, 2020 @ 8:38pm 
Originally posted by LKT Sektor:
Originally posted by Rofkl:
Sorry for my English, but I want to help you. (I will use Google translator, as I don't speak English very well).
First you need to create a configuration file for the game to accept the API exchange (OpenGL to DirectX).
You can do this by opening the game or taking the default configuration file, it is usually in C: / x86 / Steam / Steamapps / Common / Doom64 in a file called Doom64.kpf. You can open this file with winRar, then take the Default.cfg file and extract it to any folder, then rename it to kexengine.cfg. Copy this file to C: / Users / "Username" / saved games / Nightdive Studios / Doom64. then open the file using the notepad and look for the arrow r_rhirenderfamily, within the quotes replace Vulkan with d3d11, close and save. There, the game will open normally.
MAANOO VALEU DEMAIS! ÚNICA SOLUÇÃO DE VERDADE AQUI!
Não por isso, mano divirta-se com esse clássico.
meman887 Feb 5, 2021 @ 1:25pm 
Originally posted by Siomn:
I have hd 3000 and when I start the game I get an error: kexPlatformApp::initVideo:failed to create opengl context (could not create GL context: Operazione completata
I don't know if this will work for you, but it worked for my intel HD Graphics 2000.

1: Goto Control Panel, Hardware and Sound and finally Device Manager. Locate your GFX card, right click and update drivers.

2: Select Microsoft Basic Display Drivers and install. Then once you've finished, launch the game and see if runs.

3: Assuming it works, then update your GFX card and select your intel drivers, then go back and run the game again and the problem should be solved.
Crashed Feb 5, 2021 @ 2:13pm 
Originally posted by meman887:
Originally posted by Siomn:
I have hd 3000 and when I start the game I get an error: kexPlatformApp::initVideo:failed to create opengl context (could not create GL context: Operazione completata
I don't know if this will work for you, but it worked for my intel HD Graphics 2000.

1: Goto Control Panel, Hardware and Sound and finally Device Manager. Locate your GFX card, right click and update drivers.

2: Select Microsoft Basic Display Drivers and install. Then once you've finished, launch the game and see if runs.

3: Assuming it works, then update your GFX card and select your intel drivers, then go back and run the game again and the problem should be solved.
With that, you'll have to set the game to DirectX11 mode, as the driver doesn't support either OpenGL 3.x or Vulkan.

There is this program in the Microsoft Store for Windows Insider Program members to add OpenGL support, and it is required in order to use DOOM 64's OpenGL mode on the Microsoft Basic Graphics Adapter.

Please note that either way the game will run very slowly due to lack of hardware acceleration.
Z3TA Dec 12, 2022 @ 6:04am 
Originally posted by Rofkl:
Sorry for my English, but I want to help you. (I will use Google translator, as I don't speak English very well).
First you need to create a configuration file for the game to accept the API exchange (OpenGL to DirectX).
You can do this by opening the game or taking the default configuration file, it is usually in C: / x86 / Steam / Steamapps / Common / Doom64 in a file called Doom64.kpf. You can open this file with winRar, then take the Default.cfg file and extract it to any folder, then rename it to kexengine.cfg. Copy this file to C: / Users / "Username" / saved games / Nightdive Studios / Doom64. then open the file using the notepad and look for the arrow r_rhirenderfamily, within the quotes replace Vulkan with d3d11, close and save. There, the game will open normally.
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Actually working, thanks ^^.
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