DOOM 64

DOOM 64

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Sean2111 Mar 20, 2020 @ 2:14pm
Game will not start , D3DCOMPILER 47 DLL
Get this error that pops up when game does not start.
Fault Module Name: D3DCOMPILER_47.dll
Fault Module Version: 6.2.9200.17581
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Sean2111 Mar 20, 2020 @ 2:21pm 
Can I start in open gl?I set launch line with -gl but same thing happened?
I do have Win 8 (shock horror)but other users have Win 7 and game worked.
What can I do?Do I need to download D3DCOMPILER47.dll ?
Exiled Alchemist Mar 20, 2020 @ 2:25pm 
Try going to C:\Users\[User Name]\Saved Games\Nightdive Studios\DOOM 64 and open kexengine.cfg with notepad, or notepad++

Then look for the line that says seta r_rhirenderfamily and change it to look like this:
seta r_rhirenderfamily "opengl"

Then save, and try loading the game. It should set the game to run in opengl mode, and not DX11.
Sean2111 Mar 20, 2020 @ 2:37pm 
Thank you , I hope it works.
Sean2111 Mar 20, 2020 @ 3:09pm 
Update,I got game to work on win 8.
I was missing a D3DCOMPILER_47.dll file that I downloaded and placed in game folder and then game worked.


It works , Eureka.
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Date Posted: Mar 20, 2020 @ 2:14pm
Posts: 4