Second Front
Red1Alpha Dec 7, 2023 @ 7:58am
This compared to Tigers on the Hunt?
As titles says, how would this compare to Tiger on the Hunt (TOTH) published by Matrix Games?

TOTH Is based on the ASLSK rules set, and you also have graphical mods that change the counters to ASL ones.

Aside from that I would also like to know how the AI Is, If posible compared to TOTH.

Also, I am aware that TOTH Is not as fancy looking as SF, and has a better UI, but I for one Is more Interested In gameplay and AI.

Thanks
Last edited by Red1Alpha; Dec 7, 2023 @ 8:01am
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Rael Dec 7, 2023 @ 7:47pm 
I find that SF has also leaned heavily on ASL. The turn structure of both games is a copy of ASL, though SF has merged Prep Fire and Movement phases all in to one phase. Its kind of nice and might be something that ASL could look into.

I like both games but find that for whatever reason, TOTH goes as slow as molasses in January(Northern Hemisphere) when there are multiple vehicles on the board.

Both games have AI that usually shoots at the first thing that moves, so its easy to bait bad shots from the AI. Toth will let you play both sides of a scenario, while SF is only playable from one side. TOTH is more challenging when playing as the attacker. The AI isn't very tricky when attacking. SF, being playable from one side only, usually has the player as the attacker, or has meeting engagement type scenarios. Both have scenario editors and quite a few fan created scenarios.

Both SF and TOTH are labors of love by their creators and both creators are to be applauded for the work that they have done.

That's my two cents.
Red1Alpha Dec 7, 2023 @ 9:20pm 
Thanks Rael for you´re reply and thoughts!

I bought SF yesterday anyway, so I guess I am gonna figure It out sometime soon. AI Is pretty much a concern (of mine) on any game, but specifically In digital wargames.

I already own TOTH since day one, so I kind of know how that plays and were the AI at times Is weak. It´s time to see how SF plays out.

Again, thanks!
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