Bonfire Peaks

Bonfire Peaks

View Stats:
zak6009 Mar 6, 2023 @ 2:37am
Hints for 6 puzzles?
So, finally reached the end of Lost Memories Part 1 and I must say, it is amazing. Thank you Corey and Alan! Loved the new mechanic. Excited for part 2. Because of the gravity twist of catching the arrows, a lot of it for some reason reminded me of the "Coronation" puzzle from Baba Is You where you need to figure out one move to make everything fall into place simultaneously (in this case, button and arrow catching).

Anyway, these six puzzles are still driving me nuts and I know I'll probably feel dumb once I realize them and I know I'm also close with most of them. Maybe just a slight nudge. They are:
Ruins
Pebble
Spiky Tower
Hurdles
Sculpture
Over the Hill.

Here's what I have so far.

Ruins:

I feel like I need to somehow be able to free the top left tall piece without tripping the arrow, but not sure if possible. I'm pretty sure I can only go up once, so have to do everything up there in one go. I'm convinced that the "fusion" needed will be one big 4x tall pillar that I can maneuver around from the top by grabbing it from up there, but the only place I can make it is on a surface that's too low to grab (knocking it down) - which means I need to either a. free it without triggering the arrow or b. somehow be able to let go of the other pillar for a second without losing the arrow. Unless I'm looking at something else entirely...

Pebble:

So I'm almost certainly convinced I need to catch the arrow with the small box. Once that happens, I basically win. But... the problem has been actually getting that. I've been trying to find a setup to make it land there which would practically require me to be holding it, but to no avail. Even with head shenanigans

Spiky Tower:

Probably spent the most on this one. The only safe way I've been able to find to free the top box, results in two boxes getting trapped - one impaled by spikes and one under the spikes. I've found ways to free both - just not at the same time. Which one I can free seems to depend on whether I make an upright L shape or and upside down one. Assuming this is even the right path, is there a way to free both? Or is one of those options winnable by just freeing one?

Hurdles:

Clearly the dilemma is how to get the arrow in the tall block, because once I have that it's a win. Is that it though or is there a twist? Can't quite see a way otherwise, but been experimenting with head shenanigans.

Sculpture:

I'm having a suspicion whatever trick I'm missing here might also be used in Spiky Tower, since things would be a lot easier if the long pieces were easier to get in and out of those bottom grooves, if even possible. I feel like they have to be, right? They're there for a reason.

Over the Hill:

Okay this one seems like more of a "what" than a "how" - because I'm trying to imagine what the end result will even look like in that architecture and cannot think of a single structure with the available blocks and arrow fusion that would even reach the fire to begin with. The only configuration I can think of I believe would require a horizontal arrow. which is a dead end.
< >
Showing 1-15 of 18 comments
Innocentive Mar 6, 2023 @ 5:02am 
Ruins:
Not sure whether I solved this one as intended but I did trigger the arrow in order to get to the left vertical crate. However, it is possible (and necessary) to keep the arrow!

Pebble:
Yes, the arow has to go into the simple crate. It is impossible to do that while you are holding it. Keep trying, this one also had me spend a lot of time before I could figure it out. I believe you are going to facepalm once you find it...

Hurdles:
Arrow must indeed go into the vertical crate. There is no particular twist here ... the same mechanic must be used in a couple of other puzzles.

Sculpture:
Yes, the "hole" in the wall must be used in order to solve this one (at least I could not find any other way and I've been trying all sorts of things). I suggest you place one of the vertical crates at the far end of the indentation and stand on the wall above it ... that view made me realize what I had to do.

Over the Hill:
Funny, I found this one pretty easy for the final extra puzzles. The trick indeed is to find the only configuration possible to get the crate of belongings into the fire. From there it was not too difficult. Anyhow, eventually the horizontal has to go on the vertical.

Btw, I just published a "text" guide for this DLC. Only missing the Spikey Tower and hope to be able to finish it by this evening. Take a look if you can't take it anymore ;)
Last edited by Innocentive; Mar 6, 2023 @ 5:04am
zak6009 Mar 6, 2023 @ 6:15am 
Originally posted by Innocentive:

Pebble:
Yes, the arow has to go into the simple crate. It is impossible to do that while you are holding it.

Haven't looked at it yet, but thanks, THIS is what I needed. That's interesting though - I figured once a button is pressed, it's officially pressed for that turn, and it's impossible to press/unpress a button in a single move (to prevent bouncing). And since a small box can't be suspended in the air with bottom exposed I figured the only way to get an arrow in it without it flying away or bouncing, is by holding it.

Well I suppose there is one other way that comes to mind, if it's possible in that puzzle...
renekoch7979 Mar 6, 2023 @ 12:07pm 
Spiky Tower:

Just figured it out. Nothing gets trapped in the spikes when they activate.

One intentionally spiked box is all it takes; in the spikes behind the button.
There are other ways to free the double box. Just use your HEAD, it might just trigger a way forward.
Innocentive Mar 6, 2023 @ 12:22pm 
I also just found the solution to Spiky Tower. renekoch7979 gives a good hint. Also, do not forget about the crate of belongings ... it may just come in handy.
LewisBavin Mar 6, 2023 @ 1:43pm 
Originally posted by Innocentive:
Ruins:
Not sure whether I solved this one as intended but I did trigger the arrow in order to get to the left vertical crate. However, it is possible (and necessary) to keep the arrow!

Pebble:
Yes, the arow has to go into the simple crate. It is impossible to do that while you are holding it. Keep trying, this one also had me spend a lot of time before I could figure it out. I believe you are going to facepalm once you find it...

Hurdles:
Arrow must indeed go into the vertical crate. There is no particular twist here ... the same mechanic must be used in a couple of other puzzles.

Sculpture:
Yes, the "hole" in the wall must be used in order to solve this one (at least I could not find any other way and I've been trying all sorts of things). I suggest you place one of the vertical crates at the far end of the indentation and stand on the wall above it ... that view made me realize what I had to do.

Over the Hill:
Funny, I found this one pretty easy for the final extra puzzles. The trick indeed is to find the only configuration possible to get the crate of belongings into the fire. From there it was not too difficult. Anyhow, eventually the horizontal has to go on the vertical.

Btw, I just published a "text" guide for this DLC. Only missing the Spikey Tower and hope to be able to finish it by this evening. Take a look if you can't take it anymore ;)
Just solved peble. I feel so stupid. I don't understand how I didn't try this in the first 2 hours I've spent on this level
zak6009 Mar 6, 2023 @ 1:44pm 
Okay so with Pebble I'm convinced there has to be some mechanic I'm not aware of. Are you 100% sure it's impossible with holding it? The only other option I can think of is holding it DOWN by something in my hand. Meaning that it has to be sitting on the box - but that doesn't seem to be possible either.

I've found one way to do it that temporarily holds it and sends it flying once I take any other action, and another position that might work but isn't exactly possible to get into... even while making use of the overhang here...
Last edited by zak6009; Mar 6, 2023 @ 1:49pm
Innocentive Mar 6, 2023 @ 2:19pm 
Originally posted by zak6009:
Okay so with Pebble I'm convinced there has to be some mechanic I'm not aware of. Are you 100% sure it's impossible with holding it?

I didn't find any ... and I see no way to achieve that.

Originally posted by zak6009:
The only other option I can think of is holding it DOWN by something in my hand. Meaning that it has to be sitting on the box - but that doesn't seem to be possible either.

It is possible. Try and figure out how to make a move that activates the button AND in the final position holds the crate. As a further hint you have to hold the horizontal crate for that purpose. As I mentioned before I think you will facepalm once you find the solution.
zak6009 Mar 6, 2023 @ 2:37pm 
Originally posted by Innocentive:
Originally posted by zak6009:
Okay so with Pebble I'm convinced there has to be some mechanic I'm not aware of. Are you 100% sure it's impossible with holding it?

I didn't find any ... and I see no way to achieve that.

Originally posted by zak6009:
The only other option I can think of is holding it DOWN by something in my hand. Meaning that it has to be sitting on the box - but that doesn't seem to be possible either.

It is possible. Try and figure out how to make a move that activates the button AND in the final position holds the crate. As a further hint you have to hold the horizontal crate for that purpose. As I mentioned before I think you will facepalm once you find the solution.

Yeah that's exactly what I was looking for - the only way I could find to do it involves holding the vertical crate, but I can't uncover the button after it.

Plus, I figure the button has to be pushed and unpushed - but seeing as it's in a small elevated area next to an edge of death, I would think it needs to be *me* walking on and off it - can't exactly see a way to slide a crate on and off it in consecutive turns (and therefore the same direction) without losing it.
Innocentive Mar 6, 2023 @ 3:10pm 
Originally posted by zak6009:
can't exactly see a way to slide a crate on and off it in consecutive turns (and therefore the same direction) without losing it.

That is because there is none ;) In fact there are two moves between sliding a crate on the button and removing it from the button. On that note, have you noticed the walls in the back? While I was looking for the solution I asked myself why are they there all the time ... now I know.
zak6009 Mar 6, 2023 @ 3:25pm 
Yes I have noticed them and figured they weren't coincidental along with the overhangs.
zak6009 Mar 6, 2023 @ 3:29pm 
AH... finally got it! Thanks, cool puzzle - though assuming this is the same (and only) solution - I don't exactly agree that it's "facepalm" worthy like some other ones.
Last edited by zak6009; Mar 6, 2023 @ 3:29pm
Innocentive Mar 6, 2023 @ 10:55pm 
Originally posted by zak6009:
AH... finally got it! Thanks, cool puzzle - though assuming this is the same (and only) solution - I don't exactly agree that it's "facepalm" worthy like some other ones.
Good to hear you made it. I totally facepalmed when I found the way to push one crate on the button and restrain the other crate on the shooter ... just because I had been looking for it for such a long time and it really isn't particularly exceptional. I was just blind to it.
zak6009 Mar 7, 2023 @ 8:36am 
Well another thing to add on why it's not so simple - there's also some "order of operations" leap of faith to be taken into account in that solution. It's technically the same move/turn yes, but when you un-push the button you're also letting go of the ceiling and freeing the other crate you're standing on, technically a split second earlier - so what's not to say it won't fly away?

Anyway, on to the others!
zak6009 Mar 7, 2023 @ 9:55pm 
Got Spiky Tower! Ruins on the other hand... this one definitely needs more than what was said, are you sure it's possible to get them to do that without activating the arrow? And I would make this tall pillar before getting the belongings, yes?

EDIT: Ahh never mind, just got it! Wow, was just not thinking in order of operations. But also didn't expect the red herrings of crumbly blocks that are usually supposed to be salvaged for some purpose needing to be broken, not once but twice! Cool puzzle, on to the last three...
Last edited by zak6009; Mar 7, 2023 @ 10:05pm
zak6009 Mar 7, 2023 @ 11:12pm 
Okay, just have Sculpture left now - Innocentive, question - in the hint there when you mentioned vertical crates, did you mean horizontal? There are no vertical crates...

EDIT: Got it! 57/57! Hell yeah, ready for part 2, look forward to see what mechanic it brings to the table. I half expected to see arrows from the ceiling, though I suppose those would be hard to see.
Last edited by zak6009; Mar 7, 2023 @ 11:34pm
< >
Showing 1-15 of 18 comments
Per page: 1530 50