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Not sure how balanced it is, though. The armored enemies seem significantly harder than the other enemy types and quickly overwhelm me since I cannot kill them fast enough.
The way to win is to be as aggressive as possible each turn. There are several ways of killing bugs.
- Killing them with attack modules
- Shoving bugs into holes
- Shoving bugs into energy cubes
- Blowing up energy cubes next to bugs that are also on the same elevation
- Jumping or falling onto bugs from high elevation
Another thing that I failed to notice for a long time is that all straight attacks pierce. The Snipe module becomes insanely good after you realize this. Also, straight attacks can hit bugs on lower elevations. Being on high elevation is quite advantageous in general. It even protects you from energy cube explosions from below.
Also, take advantage of the fact that a newly purchased module is immediately available for use. Always replace modules that you already spent that turn.
So I kind of feel like I 'beat the game' although what I really wanted to do was complete three jobs on the highest difficulty (i.e. make it to job 16).
The layout I got was about as bad as it could possibly be: beetles and dragonflooshes both present from day 1. So I could barely kill 3 enemies per turn and struggled to collect much energy at the same time.
Pretty disappointed, but I'm going to take a break from Bug Hunter now. In practice it's my favourite game in the game.