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Or you know, do the unspeakable and make the games FUN instead of being "Bad because old haha!"?
The only issue UFO 50 has, is that it's a scam. None of the decent games are worth 5 bucks. I can play better tower defense games than this on any website that has flash games, for free!
The game has overwhelmingly positive reviews. That doesn't mean you can't hold a contrary opinion but the obnoxious tone in your criticism is just you throwing a tantrum and screeching into a massive crowd of people who are having fun. Buzz off
Here, there is some retro clunkiness but with zero context about what the LX was supposed to be. It's particularly a problem, like the OP says, for the very first games, some of which are very good but feel very simple and cheap. Many games also suffer from the two button limitation.
I really like Magic Garden, for example, but it should look better for a single screen simple game.
A lot of people (myself included) don't review games they immediately refund. Most people who review games are happy with the game, the "average" score is 75%, below is terrible (with the exception of scandals on big games).
This will sell because media-wise it's by the Spelunky guy, it's the indie darling of journalists, and the Steam reviews are really good, but it doesn't mean it's without flaws, or that some decisions don't make it miss broader sales. I'm not worried for this game but the points are valid, and strawmen aren't worth anything.
Check out Karma Zoo, 90% score and it has literally 0 players, because you need 10 players to play it, and groups can't form anymore.
So basically, a score of 90% can translate to "Actually 0%".
Before Valve opened the floodgates, Bad Rats was the worst game on steam, and it had like... over 60%, meaning even then, 60% basically meant 0%...
Honestly I would put Mortol as the first game. It's in the "early era", has a novel concept, saves your progress, and is one of the more highly regarded games in the collection. Then one of the multiplayer-oriented games as the second game, to showcase that this game could be fun to play with others if you have others, but would still be fun by yourself just going through the campaign. After that, one of the tactics/strategy/puzzle games as the third game, to say "hey we got lots of variety, not just action games!" Then put Ninpek as the 4th game as a representative of the smaller arcade games. The 5th game could be Pilot's Quest to get the idle stuff going early. After that point, the devs can probably poll on what games are the most loved in the collection, and order the rest of the games based on that as well as what the devs' own preferences are.
Reviews DO equal sales. You can roughly gauge how well (or badly) a game has sold by the amount of reviews it has. You can also gauge its player retention vs returns by how positive or negative its rating is.
So far this collection has done pretty well sales wise for an indie game with extremely high player retention. That's not an opinion by the way, that's a solid fact.