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Докладване на проблем с превода
Uh huh, because Steam totally protects games from piracy. If we wanted to pirate the game, we would have already done it. Only Denuvo protects games to any reasonable degree, but even that is not fool-proof.
We want to buy it, so we ask and wait instead.
Sure, but then I'd have to zip up the game folder myself and do that after every patch. I'd rather pay GOG to do it for me in a nice package.
Because Steam should not be the pre-requisite for PC gaming. The ability to choose a store is one of the main features that sets PC gaming apart from locked down and monopolistic consoles.
That's a bad argument and a fallacy.
Pretty much every single game release on piracy sites within hours of being released on Steam. The only games which aren't cracked these days are most Denuvo games and always online games.
GOG offers DRM free games, it gives you peace of mind of being able to play the game even if you lose internet connection (or have to use a computer which isn't connected to the internet. It also allows you to back up your game in case you ever lose your account, the game is pulled from your library or the service shuts down. It also makes it significantly easier to play or modify the games, play them on linux and raspberry pi based handhelds (not Steam Deck)
All in all having DRM free games is the best service and consumer protection we have in a world where everything is going digital and can be pulled or shut down for absolute any reason.
Some games come with limited hardware and/or time limited activation, in some cases both (like Denuvo, Tages, and SolidShield. The worst example is Anno 2070 made by Ubisoft.
I can technically play UFO 50 on a gaming handheld (like the Linux/raspberry pi/unix/android based Gameboy's), a homebrewed Switch, or a phone if I so desired.
It's about consumer rights, freedom of choice, and having the option to do something more with the software/game you purchased (in this case licensed). I'd love to make a UFO 50 arcade cabinet without having to rely on Steam for example.
On GOG you can download once & never need to interact with the download servers ever again (outside a patch).
If you don't care that essentially you have to ask "mommy & daddy" for the keys to the car for the night, then, yeah... Might be difficult to understand conceptually.
But good lord, this topic has been talked about to death over thousands of games. What good is it to talk about it on a steam forum? Just go the UFO 50 discord, where at least you have the option to talk to the devs. Maybe they will make a DRM-free version. Idk. Better to fight over it at the source then here.
This is categorically FALSE.
The majority of GOG users (me included) prefer it because we get immediate access to download the installer files. I then put this safely on my NAS and another backup hard drive and know I will never lose access to that digital game regardless of any future events (for example, if a license runs out or like what happened in Australia recently where Hotline Miami was removed from everbody's PSN account if they previously bought it).
We also have snapshots of games at the time of purchase - or any other version that later arrives. Why is this of importance? I have an installer of my GOG version of Alan Wake before they were forced to release an updated version because of music licenses running out. I now actually have both.
It is 100% NOT about piracy and totally about being against DRM controlling the data.