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Relatar um problema com a tradução
After that, it will continue to level up for every x10 growth in Power/Toughness.
That unlocks the infinity cube, a pseudo equipment that is near the weapon slot and that can gain stats from boosts (at a lower rate than equipments) or the gold pit.
Currently I am leveling the magitech gear set, since the others have been completed. As well as the boost 2, soon the boost 5. Flubber(lvl10) is in the cat perch. And lvl24 ascendant forest pendant.
The infinity cube has power (and max health), toughness (and health regen) that are based on boosts spent on it and on the rare money pit rewards.
When power+toughness reaches a certain amount, it goes up in tiers, which gives you a bonus to drop chance (and access to a different cube skin if you want to change it).
The cube is "capped" based on the stats from your equipment and from the adventure stats shown in the exp screen (do not spend exp on it until much, much later by the way).
The exp screen adventure stats includes adventure stats from various sources, pretty much everything that isn't a multiplier and isn't the equipment or cube (so money pit, iron pill and so on).
It isn't a real cap since the stats continue to be added properly but they don't affect you until you raise the cap (usually by getting a better set of equipment).
This usually only matters much later since you can proceed fairly quickly through the zones for a while.
Also, 10e12 isn't really close to the top tier for the money pit.
In fact, you are only getting tier 5, the highest tier (before unlocking the special tiers beyond that) is tier 11 at 1e30.
https://ngu-idle.fandom.com/wiki/Money_Pit#Pit_Reward_Tiers
The words,'For my'. Implying that it should not be taken as an external comparative value.
But thanks for the reply and info.