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what does cooking do?
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Originally posted by jshepler:
If you're asking about the cooking stat on items, nothing. It's there to make you waste boosts to get to the good stuff. Don't worry, there aren't many items that have it.

If you're asking about the cooking feature (unlocked in sadistic), you gain a permanent exp modifier.
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jshepler Apr 1, 2024 @ 10:56am 
If you're asking about the cooking stat on items, nothing. It's there to make you waste boosts to get to the good stuff. Don't worry, there aren't many items that have it.

If you're asking about the cooking feature (unlocked in sadistic), you gain a permanent exp modifier.
Never again Apr 3, 2024 @ 7:37pm 
Items with the cooking stat do boost that cooking feature, though only the quantity of equipped items - the actual boosted amount is meaningless. That said, if you're not even close to unlocking the cooking feature, it's not worth hanging onto those items unless they're useful for other things (e.g. whichever Heart it is that has cooking) because it's much faster to re-acquire them when the time comes, and, certainly in the case of the GRB set, they'll be wasting your limited inventory space for well over a year otherwise.
ballisticbear12 Apr 4, 2024 @ 12:32am 
Originally posted by jshepler:
If you're asking about the cooking stat on items, nothing. It's there to make you waste boosts to get to the good stuff. Don't worry, there aren't many items that have it.

If you're asking about the cooking feature (unlocked in sadistic), you gain a permanent exp modifier.
i haven't unlocked the feature i was talking about the stat boost
jshepler Apr 5, 2024 @ 4:34am 
Originally posted by Never again:
Items with the cooking stat do boost that cooking feature, though only the quantity of equipped items

Interestingly, the code adds the multiplier for each cooking special on an item, not simply once per item. No items have the more than one cooking special so it never comes into play, but the code is written in a way that if an item does have more than cooking special, it gets counted that number of times.

There's also the bug that checks legs twice. Or maybe it's intentional since we have two legs?
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