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scott.bland Apr 23, 2021 @ 4:55pm
Hit a wall (shooting for V4 Exile)
I've been doing 24 hours runs, gradually building my adventure stats, but it seems like it's taking forever to get to the numbers to manually do the Exile and make my way into Sadistic. What really helps push you over the edge at this point?

Current Power is 129 Sept (200 Sept needed)
Current Toughness is 85 Sept

I have the stat boosts maxed in wishes, I'm at 742/1000 in Adventure Boost for Rich Perks 3, I have all previously available gear maxed except for (Supreme Intelligence Looty at 23, Ascended 7 Pendant at 12). BEARd perm bonus is at 3,398%. Adventure Boost for Rich Quirks 2 is maxed. Adventure Hack is at 3500. Adventure bonus from cards is 179%.

If that's not enough info, let me know what else you need. Thanks!
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Showing 1-15 of 17 comments
roboticaust Apr 23, 2021 @ 5:25pm 
There are two camps of players at this point in evil. Those who vegetate in the game like myself and thus scum a lot more pits than others and have a8/lootzifer and closing in on the final tier. Then you got everyone else without the overpowered ascension items who have to climb the slow way. Granted this "slow" way is still nothing compared to what it was prior to the 24 kill ak mechanic, new accessories and new ascension tiers. But that should give you a pretty good idea where you are lacking. Without those items ready and being worked on, it's slow mode for you.
Hypertext Eye Apr 23, 2021 @ 6:48pm 
It's generally recommended to do a long rebirth for exile v4. Also, if you haven't been, now's the time to start thinking about spending EXP on adventure stats.
scott.bland Apr 23, 2021 @ 8:44pm 
Originally posted by Hypertext Eye:
It's generally recommended to do a long rebirth for exile v4. Also, if you haven't been, now's the time to start thinking about spending EXP on adventure stats.

Ah, I did that at the very beginning, then read a guide saying no, just do Energy, Magic and R3 later on when it becomes available. Is there a recommended ratio for buying adventure stats?
Hypertext Eye Apr 24, 2021 @ 6:25am 
At the very beginning, buying adv stats is a horrid waste of EXP. Any amount you could buy would be immediately and extremely outclassed by your equipment. By the end of evil, your EXP income should be high enough that you can buy adv stats and it actually makes a difference.

There's no recommended, just buy what you need.
Regarding max health and regen specifically, the game's natural ratio for them is 1:3 power:health and 1:0.03 toughness:regen. You can see this on equipment and the infinity cube, and that's also what the iron pill and adv fruit do. But you don't have to follow that ratio. I assume you have an understanding of what all these stats do, so, make your own decisions.
kevinshow Apr 26, 2021 @ 6:26am 
Originally posted by roboticaust:
There are two camps of players at this point in evil. Those who vegetate in the game like myself and thus scum a lot more pits than others and have a8/lootzifer and closing in on the final tier. Then you got everyone else without the overpowered ascension items who have to climb the slow way. Granted this "slow" way is still nothing compared to what it was prior to the 24 kill ak mechanic, new accessories and new ascension tiers. But that should give you a pretty good idea where you are lacking. Without those items ready and being worked on, it's slow mode for you.

when you say this, do you mean it is because you used the pit often and gained levels in Worn Equipment or Daycare items and just do it frequently to get those items to level up?

kevinshow Apr 26, 2021 @ 6:48am 
I guess it may be small gains at this time but it's still gains...do you let the game run and you boost the dropped Boosts into your Infinity Cube? Just wanted to check this since you may be doing 24-hour runs but it could be while the game is closed, as opposed to while the game is open and boosting into Infinity Cube.

roboticaust Apr 26, 2021 @ 11:15am 
Originally posted by navorskatie:
when you say this, do you mean it is because you used the pit often and gained levels in Worn Equipment or Daycare items and just do it frequently to get those items to level up?

Yes, kitty contribution is exceedingly small after a certain point in the game. Just to put it into perspective, on my second account (yes I have 2 in sad currently), i had a8/lootzifer by exile v1. By entry into sad, I was nearly on the last tier of both. Not long after that, they maxed out. Shockwaves are a significant portion of your progress on those items and if you aren't scumming and hitting as many pits as possible during the day, you're going to have a bit of a grind in late evil because of it. The other end of the spectrum is sitting pretty on your ascension items and the "climb" ends up being a bit of a joke.

I started said second account around the time cards launched. My main account was on v2 of the climb without the luxury of new accessories, 24 kill autokills, or any card progress from v1 on upto that point as none of that crap was in game yet. Hell, a8/lootzifer wasnt even in the game at that point either. So the grind was painful and boring and I ended up making a second account to kill time with. That second account just stomped through the exile climb.

In other words, you guys at this point in game without your ascension items situated might have a bit of a slow crawl upwards. But trust me, it was a hell of a lot worse once upon a time.
roboticaust Apr 26, 2021 @ 11:17am 
And to further expand on what I just said... the worst wall in game is typo and will forever be typo. You guys survived that, you can survive exilev4 ;p
scott.bland Apr 26, 2021 @ 11:58am 
Originally posted by navorskatie:
I guess it may be small gains at this time but it's still gains...do you let the game run and you boost the dropped Boosts into your Infinity Cube? Just wanted to check this since you may be doing 24-hour runs but it could be while the game is closed, as opposed to while the game is open and boosting into Infinity Cube.

It runs in a minimized window 24/7 most of the time. Every so often my computer gets irritated at being left on for so long and I turn if off for the night.
Hypertext Eye Apr 26, 2021 @ 12:14pm 
Originally posted by roboticaust:
And to further expand on what I just said... the worst wall in game is typo and will forever be typo. You guys survived that, you can survive exilev4 ;p
I really don't understand this. Lots of people say typo is the worst wall, but that was not my experience. To me it didn't seem any worse than anything else.
roboticaust Apr 26, 2021 @ 12:20pm 
It's just the longest sit and wait til your progression pushes you past it. The only obvious exception being the content wall that's only exists due to future content that isn't implemented currently.

Sad is bloated from 4g tossing more and more into it to please people at the content wall repeatedly. So much so that you rarely even encounter any walls longer than a week or two at most until you creep up to the content wall.

Basically was going for the "light at the end of the tunnel" approach. You're over the hump and thus it's mostly smooth sailing.
󠀡󠀡 Apr 26, 2021 @ 5:51pm 
Originally posted by roboticaust:
Originally posted by navorskatie:
when you say this, do you mean it is because you used the pit often and gained levels in Worn Equipment or Daycare items and just do it frequently to get those items to level up?

Yes, kitty contribution is exceedingly small after a certain point in the game. Just to put it into perspective, on my second account (yes I have 2 in sad currently), i had a8/lootzifer by exile v1. By entry into sad, I was nearly on the last tier of both. Not long after that, they maxed out. Shockwaves are a significant portion of your progress on those items and if you aren't scumming and hitting as many pits as possible during the day, you're going to have a bit of a grind in late evil because of it. The other end of the spectrum is sitting pretty on your ascension items and the "climb" ends up being a bit of a joke.
When you say scumming, do you mean saving the game before hitting the money pit, and reloading until you get the equipment or daycare items upgrade?
kevinshow Apr 26, 2021 @ 6:18pm 
Originally posted by quaixor:
When you say scumming, do you mean saving the game before hitting the money pit, and reloading until you get the equipment or daycare items upgrade?

From my experience, once you get the thing that you get, you'll get it again even after reload. So save/reload doesn't give you a different pit result.

But the difference in doing that is, if it turns out the one you got was to level up Worn Equipment, then now you can reload, put on the gear that you want to level up, and use the Pit. I've even done the case where I removed something from Daycare, and put it on. The reason being that , if the item in Daycare still needs a few hours to level up, but right now I'm able to level it up by wearing it, then it still gets a level faster than leaving it in Daycare.

A bonus effort is if you happen to be near the end of the Daycare cycle, and you let it level up in Daycare, then you use your save scum knowledge to wear it as a Worn Equipment, and you get another level fast.

Otherwise, if the pit doesn't give any particular bonus related to equipment, then you might just let it give you whatever you got, without making additional effort about all the swapping in and out.

That's what I think it means , as far save scumming, but if not, I'd definitely like to learn more about what others did as well.




󠀡󠀡 Apr 26, 2021 @ 6:50pm 
Originally posted by navorskatie:
Originally posted by quaixor:
When you say scumming, do you mean saving the game before hitting the money pit, and reloading until you get the equipment or daycare items upgrade?

From my experience, once you get the thing that you get, you'll get it again even after reload. So save/reload doesn't give you a different pit result.

But the difference in doing that is, if it turns out the one you got was to level up Worn Equipment, then now you can reload, put on the gear that you want to level up, and use the Pit. I've even done the case where I removed something from Daycare, and put it on. The reason being that , if the item in Daycare still needs a few hours to level up, but right now I'm able to level it up by wearing it, then it still gets a level faster than leaving it in Daycare.

A bonus effort is if you happen to be near the end of the Daycare cycle, and you let it level up in Daycare, then you use your save scum knowledge to wear it as a Worn Equipment, and you get another level fast.

Otherwise, if the pit doesn't give any particular bonus related to equipment, then you might just let it give you whatever you got, without making additional effort about all the swapping in and out.

That's what I think it means , as far save scumming, but if not, I'd definitely like to learn more about what others did as well.
I see. I have equipment I want to upgrade in a loadout slot and I swap to it before I hit the money pit. The downside is that it takes up a loadout sot and of course I have to reclaim all my energy and magic before doing so.
roboticaust Apr 26, 2021 @ 8:00pm 
Originally posted by quaixor:
When you say scumming, do you mean saving the game before hitting the money pit, and reloading until you get the equipment or daycare items upgrade?

Kinda. I mean you manual save then if the rewards a shockwave, you reload and adjust accordingly. You can't exactly cycle what the reward is, but this is the next best option. The system is "rigged" in a way to keep people from saving before every pit to cycle rng to worn shocks. Meaning it saves a new seed upon grabbing your pit. Same happens with daily spin. You grab your pit or spin, game gives you your reward then hard locks in the seed for the next reward preemptively to avoid abusive tactics to get what you want each and every time.

Basically, you're just playing by the rules of how it works but you're still abusing manual saves to make the most of it. And if you're one of the rare breed that manages to get 5 to 6 pits in a daily rebirth cycle, you just shoot through ascension items using scumming tactics.

Beuc too for that matter. Took me roughly a week to scum that thing to full without ever sticking it in daycare aside from the few seconds to steal a shockwave I knew was coming. Just slapped it on and kept stacking any additional ones that dropped. None of that one in daycare, one equipped silliness.

But if it makes you guys feel any better, I did suffer the grind the slow way as well on my first account because none of that good stuff existed yet to ease it up a bit. End game back then was IT HUNGERS and sad only had 2 zones. Cards literally came out after I wrapped up v2 and was starting the crawl to v3. There was no looty past SI, no pendant past a7. There was no fancy autokill mechanic. There was no evil accessory set. It was just a long slow painful climb up versions that took months each.

Anywho, those of you who aren't vegetating enough to hit every pit on a daily 24 hour rebirth cycle are going to have it a little rough. But trust me, it was worse once upon a time. Just pull on your big boy pants like you've done at each and every wall thusfar and make what notches of progress you can to inch your way up. You're almost on the home stretch anyways ;)
Last edited by roboticaust; Apr 26, 2021 @ 8:32pm
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Date Posted: Apr 23, 2021 @ 4:55pm
Posts: 17