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Even with a great fantastic game though, getting an audience is really super difficult. For instance, NGU is on kongregate. I had a few games on kongregate and got next to no plays at all, but I'm terrible at advertising and most games I made for that "Make a game in 10 days" contest. (4g may/may not know about those)
Start small and work your way up. Don't expect a super grand awesome RPG/Massive game that gains tons of love upon release. It takes time, dedication, and a bit of luck with knowhow on how to get your game out there for people to actually know it exists.
Edit: Though itch.io is possible.