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NGU IDLE

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Fel Feb 3, 2021 @ 4:43am
Am I missing a source of adventure stat bonuses? (end game)
I am currently staring at my stats waiting to get high enough to start defeating amalgamate v2 manually (I tried but with beast mode I take too much damage and without it he has too much regen) but I pretty much finished the majority of the ways to increase adventure stats.

Hacks and wishes are finished of course, I cleared the last adventure perk and started the last quirk for it as well.
Adventure NGU alpha is nearing 300 million levels, beta nearing 100 million as well, digger is active at around level 424, the banks are in full effect keeping 3 days worth of levels...
The cube will soon reach 200 million in each stat, from adventure I am nearing 250 million as well.


Since I have nothing else to put exp towards it all goes to adventure stats these days so I guess I will have to put a lot more in power than toughness from now on but even then it will only take me as far as Amalgamate v2, I have no clue how I am supposed to reach v3, v4 and the next zone.
Thankfully the gaps are not as major as for other titans but it still looks unreachable and it makes me think that I might have missed something important.
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Showing 1-15 of 28 comments
ak-ryuu Feb 3, 2021 @ 6:09am 
I'm still quite a bit behind you, only beat A1 last week, but I don't feel like it's going to take extremely long for me to reach A2 and the stats you have mentioned are way higher than mine.

The one you haven't mentioned is your Adv stat from cards (I have been casting as many of those as I possibly can); is that maybe lower than it should be? (Mine's at 4,428%)

Edit: MacGuffin is the other one you haven't mentioned: 2,217% here.
Last edited by ak-ryuu; Feb 3, 2021 @ 6:10am
Fel Feb 3, 2021 @ 6:31am 
2900% from macguffins but from cards I'm way lower for some reason at 1490%, maybe I spent too long with that unchecked in favour of other bonuses.
That gives me a place where I should focus on a bit more, thanks.
Hypertext Eye Feb 3, 2021 @ 8:10am 
Originally posted by ak-ryuu:
The one you haven't mentioned is your Adv stat from cards (I have been casting as many of those as I possibly can)
Should I be doing that? I'm early sadistic (just entered last week), I keep adv tagged but I've been yeeting cards that are low rarity.
Fel Feb 3, 2021 @ 8:30am 
It kind of depends, his method nets good adventure stats but it is likely that even with consumables for mayo he would not get much out of any other bonus.

At max rank (17 for everything except PP that stops at 15 and QP at 13), a 9 cost "good" gives me 10.612% and a 10 cost "meh" gives 10.675.
(I picked this example because I only have those in my cards right now)
As you can see, if you don't care about mayo costs even low rarity cards can net you reasonable bonuses, just crappy and bad tend to be quite low comparatively.

I am pretty happy with having good bonuses in most entries rather than everything on adventure, at least up to now since it helped me for drop chance, NGU, wishes, hacks, PP and QP.

That being said, when you get to the point where hacks and wishes are completely finished (or nearing that) you need to start not using those cards, no matter how amazing the quality is since the bonus is no longer useful.
As a result, you will probably narrow the focus of your cards as you progress through sadistic until adventure, PP and QP are the only ones left that matter (and even then, PP and QP will fall out when all that's left are bonuses for the 3 resources when 2 of them are capped and the third useless).
ak-ryuu Feb 3, 2021 @ 8:50am 
Originally posted by Fel:
It kind of depends, his method nets good adventure stats but it is likely that even with consumables for mayo he would not get much out of any other bonus.

Sancdar's card sheet helps with the planning: https://docs.google.com/spreadsheets/d/153Yyh763YI55NHUReGdVJhIOqvYTRZYFatzmjYLmxMc/edit#gid=0

I've cast plenty of other cards too, can't complain there. I do run infusers every other rebirth though (hitting both harvests).

Currently casting all Adv Meh and above (and Crappy and Bad too when I have spare Mayo), NGUs Good and above, Hacks/Wishes/PP/QP Great and above, and the others I'll consider based on my current needs when they're Hot Damn or Chonker.
(Adv/PP/NGUs tagged atm)

At the beginning of Sad I cast all Adv, and Hacks/Wishes/PP/QP at Good and above (sometimes lower ones too, e.g. all Hacks shortly before a hack day), if I recall correctly. (Had Adv/PP always tagged, and then two out of Hacks/Wishes/QP depending)

My current stats from cards:
ENGU: 3118%
MNGU: 1868%
TM: 157%
Hack: 1333%
Wish: 1091%
A/D: 168M%
Adv: 4442%
Drop: 303%
Gold: 3350%
Daycare 113%
PP: 938%
QP: 403%

Been super happy with my progress, beat A1 last week, not F2P (bought the first 3 starter packs) but definitely not a whale, 490 days played (i.e. since it came to Steam).

Almost always 24h rebirths, right now doing one 8d rebirth (including potions/hack day) every 3 weeks.
Last edited by ak-ryuu; Feb 3, 2021 @ 8:53am
Fel Feb 3, 2021 @ 9:41am 
To give you a ground for comparison, here are mine (and that's with over a month not doing cards at all so my longer play time didn't give me as much as you would think sadly).
E NGU: 16,093%
M NGU: 10,355%
Wandoos: 2,571%
Augments: 2,379%
Time machine: 5,539%
Hacks: 1,891%
Wish: 1,519%
A/D: 4,444,536,000% (or 4.4B %)
Adventure: 1,535%
Drop chance: 9,259%
Gold: 16,455%
Daycare: 197.28%
PP: 545%
QP: 486%

My PP is also lower so your focus definitely works on what you picked to focus on, but I am also pretty happy with those bonuses overall, plus not having to care about what the bonus were when casting cards "good" or above made it a lot less involved, which is a plus for me.
ak-ryuu Feb 3, 2021 @ 9:51am 
Originally posted by Fel:
To give you a ground for comparison, here are mine

Thanks, I'm finding it super interesting to compare different playstyles like that. Definitely shows the different focus clearly, and obviously both worked out well enough too.

For me, I've been told pretty much throughout my playtime that Adv is the most important stat of all, so it was the obvious route for me to strongly prioritise it in Cards as well.

(Right now, I'm slowly finishing Wishes, I'm working on the last R3 perks/quirks, and I expect maximum 2 more hack days to hardcap Hacks, too. Once I run out of those sources, the climb to A3 and A4 will probably be noticeably slower than the journey to A1 was.)
Elenoe Feb 3, 2021 @ 9:55am 
we had the similar progress not long ago. Since then mcguffins update gave me the final push. I've always had card adv ticked, daycare since sadistic

stats:
https://i.imgur.com/5L9ZV6e.png

cards:
https://i.imgur.com/gM3dZIb.png
Fel Feb 6, 2021 @ 7:26pm 
Out of curiosity, how many PP per kill are you getting?
Since you both have a bonus that's quite a bit higher, I assume that you are probably getting more than my current 1.3k per kill.

Not that I really need much more than that since all that's left are the last mayo/card, the last rich perk and a lot of now useless bonuses for the 3 resources (well, mostly energy and magic since there are only the last cap and bars left for resource 3).
Since you two are roughly at the same place as me but have gotten there in a lot shorter time PP is probably still valuable for you.

(on a side note, I just defeated v2 for the first time after pumping all of my exp into adventure power since last time)
Huillam Feb 6, 2021 @ 8:52pm 
You didn't mention advanced training. Were you trying with 24h rebirths?
pterrok Feb 6, 2021 @ 10:15pm 
Nah, he said: "the banks are in full effect keeping 3 days worth of levels...".

The one that caught my eye was later he said: "The cube will soon reach 200 million in each stat, from adventure I am nearing 250 million as well." as _I_ am at 200 million in the cube and only at day 300 and starting JPRGVille in Evil! (For the last 200 days I've been able to run it on a 2nd computer and get the boosts into the cube during daylight, they get turned off nightly. So if you were truly mostly afk all the time that would explain yours, If it wasn't a typo.)

Then I have 91 million as my base stats, and it's starting to kick in now with the Iron pill getting 2.4 million twice a day, plus whatever the maxed Ygg one is giving me, so without buying those stats I'll be at 250 million there soon enough! Elenoe at 1.33 E12, yeah, gonna take awhile to get that! ;-p
ak-ryuu Feb 6, 2021 @ 11:52pm 
Originally posted by Fel:
Out of curiosity, how many PP per kill are you getting?
Since you both have a bonus that's quite a bit higher, I assume that you are probably getting more than my current 1.3k per kill.

1774 PP per kill here at the moment, 11 hours into the rebirth.
Elenoe Feb 7, 2021 @ 2:08am 
Originally posted by Fel:
Out of curiosity, how many PP per kill are you getting?
Since you both have a bonus that's quite a bit higher, I assume that you are probably getting more than my current 1.3k per kill.

that would be 2143 PP, but I've abandoned PP already and farming zones for last month or so

PP:
https://imgur.com/jxRKdun.png

but the more important note there would be I used respawn for much longer then you if you remember our debate about its "value". And since wishes are months done I'm currently sitting at 0.42s respawn in daily build.

Originally posted by pterrok:
The one that caught my eye was later he said
yes, that would be typo. My cube is 128B/250B (and I see toughness reached softcap, I keep checking it but for some reason I expected it turns green when it does).

I'm using XP (about 50B/day) only on power (16B/day) for some time (since I've stopped R3 at 40k/1.5B/10k). And all boosts go to cube toughness - this is around 6B/day now. It's not as insignificant as it once was. Tribute to respawn and zone farming.
Fel Feb 7, 2021 @ 2:37am 
Originally posted by pterrok:
The one that caught my eye was later he said: "The cube will soon reach 200 million in each stat, from adventure I am nearing 250 million as well." as _I_ am at 200 million in the cube and only at day 300 and starting JPRGVille in Evil! (For the last 200 days I've been able to run it on a 2nd computer and get the boosts into the cube during daylight, they get turned off nightly. So if you were truly mostly afk all the time that would explain yours, If it wasn't a typo.)
That was a typo, sort of.
It's billion instead of million (200 and 250 billion), not sure why I wrote million.

Originally posted by Elenoe:
but the more important note there would be I used respawn for much longer then you if you remember our debate about its "value". And since wishes are months done I'm currently sitting at 0.42s respawn in daily build.
Yeah, that 0.42s respawn is what I have as well, it's funny to think that respawn is now barely over 1/3 of the time to kill because of the 0.8s that auto attack takes.
Last edited by Fel; Feb 7, 2021 @ 2:40am
Huillam Feb 7, 2021 @ 5:34am 
Originally posted by pterrok:
Nah, he said: "the banks are in full effect keeping 3 days worth of levels...".
I even read the post twice but it was fairly late. My bad.
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