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Also, depending on caps for training, it may be more worthwhile to level piercing/charge over ultimate, since they are only 1/4 of it.
sorry im still a noob at this game :)
It's been a long while since I've been at that point in the game where the basic training skills aren't 1-capped, but if I recall correctly... In the tooltip that shows up when you hold the mouse over any of them, the number in the line that says "on rebirth, your new cap will be" will become green when you've reached the maximum reduction for that rebirth. You might keep an eye on that and make sure you're reaching that point on as many of them as possible every rebirth. (So you can trivialize this feature as soon as possible.)
Your very first priority task in NGU is to lower the cost of each and every training to 1. That means every training only needs 1 energy to be capped - gaining 50 level/s. If you do it right it only takes 1-2 days until all trainings can be capped while not consuming all your energy. and leaving some to spare elsewhere.
Do the 30mins rebirths, that's the time when all trainings should be "green". Anything longer just delays the inevitable. (The 30mins-1h rebirths are the best for very loooong time. Don't fall to the trap of doing super long rebirths, no matter how "good" idea it may seem. Adapt it to your real life of course but short rebirths will always be priority until much later.)
Do not care about number too much really, let it go up and down (especially when you rebirth after longer period, like a sleep, stick to short rebirths when you can even when it means lower number due to shorter rebirth). Number is not your progress. XP is. Your energy power/cap and the gear from adventure zones is what matters most.