Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Either way, in the very early portion of the game like that you should try to get energy speed up, it caps at 50 and only the first few adventure zones have bonuses for it on their set so you want the base to reach 50 soon.
"speed" for energy/magic mean how much the bar for making energy/magic is filled each tick (there are 50 ticks per second), and at 50 it means that the bar is completely filled every single tick, producing 50 energy/magic per second (multiplied by the "bars" stat).
You are a fountain of knowledge, i will follow your advice. Thank you for the quick answer and many <3 to you.
Equipment you get in adventures will also give boosts to various stuff like energy cap, magic cap, magic bars, magic power, etc, .. stuff like that. Trying to keep the ideal ratio will be a lot more of a headache then it's worth IMO. I've only been playing little over a month, and I replace gear before I get them fully boosted.
After you max out your energy speed, give some thought to other things available to purchase with exp. There is a tab called Adventure Special and another called Misc. Under Adventure Special, there is one called Basic Loot Filter. This will allow you to filter out each type of boost (Power, Toughness or Special), each equipment slot (Head or Legs or Chest, etc). So if you are grinding on an adventure for gear, you keep merging them together to bump the gear to level 100, and you get the Legs at Lv 100. You can filter out Leg drops. This way, they do not clutter up your inventory space any more. (If you did not already know, you go into Inventory, click the button that says Item List, mouse over the gear.. It will tell you that if you get all gear to level 100 from that set, it gives you a permanent bonus, such as Power/Toughness, energy/magic cap, and exp.)
Under Misc, is one called Auto Advance. This is for your Basic Training (I highly suggest you go into your Settings and turn ON Sync Training. This means, if you add X Energy into the Attack skill, it will add X into Def Skill). If you pump all your Energy into the first Basic Training, when the 2nd one unlocks, anything over the cap of the first one, will drop down and begin working on the 2nd training. This will become very useful in a few weeks, when the caps for the basic training are lower and your energy cap is higher.
Do your very best not to do a rebirth, until all 5 of the basic training skills have reached ~10k skill. If you mouse over each one, it will tell you the CAP for the training, can be reduced by a max of 10%, and this happens around the 10k training mark. Eventually, you will get it to where each training only costs 1 energy, So you want to reach the max reduction each rebirth, to get you there faster and more efficiently.
Most importantly. Have fun. If you have questions, feel free to ask here on the forums like you did. But if you want to do something a certain way, or in an order that is different then what someone else has suggested, go for it. Don't feel bad about it. It is your game, you make the final choice. <3
There's a generic guideline ratio of 1 power : 37,500 cap : 1.875 bars (applies to both energy and magic, but when comparing energy stats to magic stats you would want a ratio of 3 energy : 1 magic). Out of laziness or whatever, sometimes people round those numbers to a 1 : 40k : 2 ratio.
Those numbers are based entirely on equalizing the amount of EXP spent on everything. It's often more reasonable to stray from those numbers in some way though, depending on where you're at in your progress through the game and what you're trying to do. (Plus, of course you want that maxed out speed stat fairly early as well, before you really worry about specific ratios in power : cap : bars.)
Bars tend to be less important early on unless you specifically intend to spend a lot of time spamming really fast rebirths. (Since the only thing they really affect early in the game is how long it takes after starting a new run to generate all of your resources.) This is why you may see people suggest a ratio of 1 : 40k : 1 instead of 1 : 40k : 2.
Also, magic takes some time to really become important when you first unlock it. So you might start out investing a lot more lightly in magic than that "3 energy : 1 magic" ratio I mentioned.
When you're getting started on the Yggdrasil feature, bars will kind of gain some more relevance. At least until you start getting higher max tiers on your fruits as well as getting the auto-activate upgrades purchased for them. (Because it consumes some energy or magic to activate a fruit and then (if that fruit can't auto-activate, which removes the energy or magic cost) you're waiting for it to refill before you can assign that resource back into whatever feature you had it powering.)
When you start dealing with the Beards feature, bars will really get their spotlight. (For other features the leveling speeds scale with some function of power and the amount of resource invested in it, but for beards the leveling speeds scale primarily with bars.)
But much later after that (somewhere in the middle of evil difficulty) you might find that you have the energy and magic bar stats strong enough that you're seeing all beards leveling at max speed through an entire day-long rebirth. And there's no further benefit for beards if you continue buying bars beyond that, so you may ease off on bars again at that point.
I love automation in games. It's like in Factorio where you start mining by hand to save for your first coal miner and then you build it and can go take care of something else.
Letting you automate activities after having manually learned the ropes for a time reduces repetitiveness and the constant screen switching inherent to idle games; Regularly add new things to doand you're in for a good ride.
The ratio talk was very interesting Muljostpho and i see you can even pre-set it and one-click buy it in the EXP shop which is incredibly sweet.
My first newbie task will be far from efficient but i'm ocd that way: buy all cheap one-ofs in the EXP shop that automate and filter things, and even a few inventory spaces... but wait... * D clicks his equipment* did i become more addicted to the adventure and inventory mini games than the boss fighting and rebirthing? *A clicks his equipment* oh well...
I'm in, thank you guys!
The stronger and stronger sets give you increasingly strong bonuses to most things (but energy and magic stats in particular see a fairly noticeable increase in bonuses at nearly every step) and it's through items dropped in adventure mode (from titans except wandoos that you can get from the sky zone as well) that you unlock the remaining features after blood magic on the feature bar.