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The only thing it seems like you're missing is that you should only run one augment. You might need a little bit of a weaker augment to get far enough to unlock a stronger one, but other than that, you get much better results if you focus on only one of them and its upgrade. Which one you should focus on is a little trickier to determine, but you'll probably get good results if you go with the highest one that you can initially cap out.
That's the best way to be extremely inefficient with your energy.
At all stages of the game there will be one specific augment that is the best in terms of multiplier for you.
Early on you don't have much gold so it tends to be the strongest you can consistently run but as soon as gold is no longer the limiting factor your best bet is one augment and its upgrade.
Which one to pick depends on your stats and gold but since you ran all of them you probably noticed something if you also ran all of the upgrades for them.
Each augment has a tooltip that tells you how much it contributes to the multiplier, that includes the effect of their respective upgrade.
All of those numbers are added up and multiplied by whatever bonuses you have to augment power (from NGU augment for example).
So just have a look at the tooltip for each and there should be a very clear winner among them, especially if you gave similar amount of energy for each couple of augment+upgrade.
This can result into either a much higher multiplier with the same total energy used on augments and upgrades or mostly the same multiplier but freeing a lot of energy for other features like advanced training, time machine or wandoos (or NGU when not in a challenge).
Anyway, back to the topic as a whole, the current pacing of the early game means that you are going through the content incredibly fast, so you don't have the base stats, perks, NGU levels, fruit max rank and so on that were initially expected at that point in the game.
This is fine when progressing through the adventure zones but it does impact your progress through challenges quite a bit.
Wandoos Meh is definitely a better bet since it doesn't have the drastic diminishing returns that 98 has when reaching fairly high levels (which you do reach when levelling at 50 levels per second), if you can level it fairly quickly, which is going to be less and less of an issue as you get stronger sets.
Remember that fruits can get +50% from poop, it will not be relevant for fruit of power beta during a challenge but for fruit of power alpha it can make a difference.
Fruit of power beta can build up to ridiculous amounts as you eat it at its max rank in normal rebirths over and over, meaning that activating that bonus during a challenge will get you a decent boost, possibly as early as the 30 minutes mark if you have the itopod perk (but that perk is probably not key for you right now).
If you didn't neglect your magic bars, the fu manchu beard will give you a very large boost as the active beard because unlike the other beards it doesn't have a diminishing return (the diminishing return is built into attack/defense since each boss is 10 times the previous in terms of stats).
Having your permanent beard level for it somewhat high will also help quite a bit since both act as separate multipliers to your attack/defense.
NGU and gear has a major impact on a lot of stats including attack and defense but also other features that boost it so just upgrading your gear to the next zone's will have a noticeable impact and similarly a few rebirths where you focus a lot on raising your NGU levels will give you a noticeable growth.
What I am saying is that the more you wait, the easier/faster challenges get, so sometimes getting a few more daily kills on walderp might not be worth spending several days where you are not getting any of those kills because it will take weeks before the difference just breaks even on the kills you got on him compared to without doing the challenge and killing him normally during that time.
If it is achievable right now, try to get a few levels of the laser sword challenge, it is a normal rebirth that doesn't reset anything (it does start a rebirth so use it instead of rebirthing), it will boost the potency of augments past scissors quite a bit.
More accurately it will significantly improve the effect of having a lot of levels on an augment by giving you a lot more "free" levels as far as the multiplier is concerned.